PDA

View Full Version : Lighting and token vision support



TheFlyingGribble
March 30th, 2021, 21:46
Hi,

Whilst I was trying to figure out if there was a way to add a piece text into an FGU image/painting layer, I came across this upcoming piece of functionality to add lighting, vision types and ranges to the FGU dynamic LOS handling:

https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1312784387/Adding+Lights+to+Maps+and+Tokens
https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1315930113/Player+and+NPC+Token+Vision+on+Maps

The latter page has a list of supported rulesets for automatic vision assignment, but I was wondering whether 2E will also support these at some point since it has a 'Senses' entry on the character sheet?

Cheers,

TFG

PS. Never could find a way to add text on top of an image - any ideas?

Zacchaeus
March 30th, 2021, 21:50
Lighting is currently in Test and will be released to live soon. It works across all rulesets (AFAIK).

celestian
March 30th, 2021, 22:18
Lighting is currently in Test and will be released to live soon. It works across all rulesets (AFAIK).

The version of the 2E ruleset in the TEST channel does support the various lighting and vision options. There are some minor differences (no darkvision, but there is infravision) but otherwise, the same.

TheFlyingGribble
March 30th, 2021, 22:19
Thanks both - I'll eagerly await the eventual release! Many thanks for your quick response.