- Powered Armour and affecting running die
- Protomen of the Black Bog bug
- War of the Dead Chapter 1
- [SWADE] Error on Vehicle Items.
- SWADE Combat Tracker and Card Visibility
- Trouble with Creating Parcels for a Module
- Character Sheet Tab Question
- FGC - Initiative card
- Images stored in player character sheet
- Chase Mode Not Working?
- Issue with SWADE character sheet?
- Portrait question
- [SWD] Adding archetype into characters list not applying Brawny correctly?
- Pre-generated characters?
- What does this icon designate?
- Savage Worlds: Edge listings going missing
- Can My Own List Use Effects?
- Can You Capture Key Presses?
- Advice on laying out some text on pregen char sheet
- SavageWorlds vs SWD
- Transferring characters from SWD to SWADE campaign
- Looking to start playing Deadlands on Fantasy Grounds
- Pace and Fleet-Footed errors in SWADE
- Ruleset images
- Savage Rifts Content
- SWADE: Archetypes are missing
- Issue with Encumbrance
- Just to be clear..... on FGU.
- math code question
- SWADE: any automation for newly-created NPCs?
- Players can't select or move allies
- Shields in savage worlds rulset (SWADE)
- Is there an Extension that adds a level of Fatigue?
- Actual play: Tabletop to FG during COVID
- 50 Fathoms - Problem in setup for Fantasy Grounds?
- Player effects in Combat Tracker.
- Warning for hand-XMLers -> <investigation> in SWD module is tagged as <research>
- How do Dramatic Tasks Work in FGU?
- New Deadlands version?
- Minor mistake in the Hellfrost Atlas of the Frozen North modules reference manual.
- [Shaintar] Spell/Power Armor
- SWADE setting for FGC - Multiple attack penalty question
- SWD (may be or also SWADE setting...) -> <fumble> and question on Ammo
- Liquid Courage effect check
- Deadlands in SWADE
- [SWD] (possibly SWADE also) - <Weaponlist>
- Spells/Powers Sharing
- Feature Request: Arcane Devices / Items with Powers - w/ Workaround inside
- Quest vs Story
- Crew and Mounted Weapons
- Problem with Parcel
- [50F] (but also swade) - Attack with Spellcasting (or other traits)
- Extension Options
- [Extension] Arcane Devices
- Question on SWD Rules: Encumbrance Limit
- Deadlands Maps
- Size Effect
- summon ally power-Fantasy companion
- 50 Fathoms SWADE GM GUIDE Load Issue (Fantasy Grounds Classic)
- Look to run, Weird Wars Rome campaign. Anyone here run it & how was your experience ?
- Character Set issue on SW modules on the Fantasy Grounds store
- what content for Fantasy Grounds Works with SWADE
- Lankhmar extension broken in latest FGU
- Changing the Wild Card image in FGU?
- Rippers - Question on Content before Purchase
- How Do I Create A Module Converting An Existing Module to SWADE?
- Rippers Strategic Missions requires dealing cards for mini-game
- Blast Templates
- Rippers Original Plot Point Campaign Maps (User Creations and Suggestions)
- Multiple Arcane Background Mods?
- SF Companion errors in FGU
- Hellfrost - Lair of the Vermin Lord Player Maps
- Effects to CT (FGU)
- 50 Fathoms Master Trading Table
- Automate Assassin Edge
- Remembering token size
- Looking for someone to walk through Savage Worlds Game running with Fantasy Grounds
- Bug Report - The Drop & Vulnerable
- Bug Report - Defend status indicator
- Bug Report - Skin not loading
- Success report: SWADE/Lankhmar
- New Deadlands Released
- Deadlands Harrowed
- Themed Action Cards Extensions - Updated
- Deadlands module maps
- Hellfrost map pins?
- Building Parcels?
- Bug Report - Hell on Earth Reloaded weapon damage + missing skills for HoE companion
- Poker table and fate chips
- Help with export.
- Possible Bug: Issue with powers
- Questions about combat
- Adventure Deck Browsing
- SWADE Soak Rolls
- How to setup setting rules within an extension?
- Strengthening Weapon
- Die bonuses in Effects
- SW Rifts coming to FG
- Custom Adventure Deck request
- 50F - Weapon at Higher die type (Kind of spoiler)
- New Deadlands?
- FGU - Managing Allies
- Extra dice - big extension attempt - broad questions
- Aces in hotbar/die
- SW Ruleset not working
- Possible Effects Bug
- Ignore minimum strength edge
- Interface Zero 3.0 release date or ETA?
- Shaintar: Legends Arise Race drag and drop
- Titan Effect issue?
- Combat Tracker Can't Add PC in Savage Worlds
- Savage Rifts
- Option Callbacks
- Add Effects function
- Savage Rifts Feedback and Issues
- SWADE Compatibility w/ modules
- Deadlands Reloaded: The Flood Missing Components
- Replacing a Character Sheet Frame
- Live vs. test
- How Many SW Players Can FG Support Before It Breaks Down?
- Shotgun Damage...
- Deadlands Reloaded FG: Not Enough Fate Chips in the Pot
- Player created effects and the Combat Tracker.
- Chi Mastery Not Linking Correctly
- FGU: custom attack types for weapons?
- The After: Savage Worlds Adventure Edition
- Savage Worlds Effects Help
- Wiseguys - Wealth Die
- Derived States and How To Modify Them...
- Deadlands Reloaded Images Missing in FGU
- Hiding magic item effects from players
- Dawn of the Daikaiju coming to FG?
- Using Google Earth Pro to make maps for Dawn of the Daikaiju
- Savage Saturdays
- Better Menus and Savage Worlds
- nodeAttack properties
- Adventure Cards not removed from owner when moved to new PC
- SWADE 50 Fathoms Savage Tales etc
- SWADE Ruleset: Adding ACCeleration and Climb to Vehicles?
- Effect to increase Raise damage RECEIVED?
- Player activated abilities
- Deadlands: Lost Colony and Interface Zero 3.0 available soon?
- Skill Specializations for NPCs?
- modding roll display
- Command radius
- Post Apocalyptic Setting Suggestions.
- [Bug] Single dice rolls to the tower are shown to the players
- Combat Tracker Hierarchy
- Question about Range Modifiers
- Any way to adjust Encumbrace Load Limit?
- SWADE Rule Question: Hindrance suffered as Injury
- Aces in tower
- Super Power - Jinx
- Mecha and Shape Change Questions
- [FGU] /die command not working as attended
- Compiled list of Setting Rules?
- Any Savage Worlds books with settlement/town creation rules?
- Can Savage Worlds track Heat Buildup on a weapon?
- Race Creation Question
- Adventure Card Effects: Dark Bargain
- Headquarters and Vehicle Edges?
- Can I take power points edge more than once during creation ?
- Range to large NPCs
- SWADE and Science Fiction Companion
- Effect to add attack keywords
- Reach weapons and Gang-Up
- Is it possible...
- New Skill Not Working With Effects
- Gang up and Enhanced Images
- How do I...? ::: Powers
- Server Slow Down when Combat Tracker has 50+ Npc?
- Savage Ghostbusters! updated for SWADE
- Dead Shot Edge
- Dramatic Tasks: Remove a success on Critical Failure?
- How to handle elevation?
- SW Block Player Edit Extension
- Savage Worlds Official Event -- HOLLERWEEN! Free Online Event
- 50 Fathoms SWADE - Booty - Relic table not working correctly?
- Savage Worlds Over-Sized Action Deck
- Melee vs Ranged problems
- Pre-Purchase Questions
- Can you play the new "Deadlands The Weird West" on SWADE Ruleset?
- [Bugs] Encoding issues in all Deadlands adventure/campaign modules
- Titan Effect SWADE
- NPC Effects?
- Automation of damage types
- Deadlands Hinderance - Tenderfoot
- Anyone done anything with Accursed?
- Minor issues in The Last Parsec modules
- Restricting Acing to only wildcards
- Error when adding to initiative tracker
- [Bug] Text positioning problem in Notes, Inventory Notes, Currency and Main text tab
- [SWADE] Script error on card dealing during combat
- Large Creatures and Additional Wounds
- Going to learn and run SWADE for real this time!
- Token Bug - in SWADE but not in CoreRPG
- SWADE compatibility with SWD materials in FGU
- Targeting Issue - Likely Rare
- [SWADE + FGU]Spirit roll penalties aren't applying on Fear checks?
- "Unskilled" graphic bug
- Summary of skills etc
- Tough as Nails [Legendary Edge]
- How does the setting Damage Cap work?
- SWADE Compatible Settings Question
- Savage Pathfinder Adventure Paths
- Wearing Power Armor
- [Unity] Gang Up is not working in SWADE
- [Unity] Blood splats are not working in persistent way (SWADE)
- [Unity] Script error when player is releasing a character
- [Unity] SWADE bugs/clarifications
- What is the recommended grid size/type for optimal play and how to count movement?
- [Unity] SWADE - When u scroll on a picture within Reference Manual, error
- Apply Fatigue Effect
- Wild Die not working when wildcard converted in combat tracker
- Request: Allow for negative AP values
- [Titan Effect] - Missing Power
- Kickstarter for Savage Worlds - The Secret Files of Section D setting
- [Extension] New Extension: Mass Battles
- Modifier Stack issue
- [Unity] Grid Visibility affecting burst templates
- SWADE vs SWDE products on FG Store - please separate them!
- Damage type automation not working for NPCs? (FGC/SWADE)
- [Titan Effect]Great work on the pushing out of the SWADE version, a few bugs
- Ganging Up Effect does not appear to be working
- [SWADE] Bug & script error when adding actors to Party Sheet (100% reproducable)
- FGU: Thrash button buzzing/vibrating
- Dawn of the Daikaiju errors
- Small bug - Rippers Resurrected (FGU)
- Players and Ally Bennies
- How Powers work with the casting die on the record sheet
- Command to Add Bennies?
- Soaking wounds in combat tracker
- InitiativeManager Gone?
- Dice tower doesn't show
- How can I see how many bennies I have left?
- Creating new items and weapons
- [Extension] New Extension: Fast Tests
- script error iconic frameworks
- Rifts or Hell On Earth
- Fantasy Grounds College is looking for volunteers!~
- Unstable Platform Effect
- Shield Oddities
- Vehicle Combat uses wrong size calculation
- Raise Damage button doesn't affect dmg rolls for Laser Pistol and Rifle
- Images in new campaign go into Savage Worlds PG group
- Flash Gordon Feedback
- 50 Fathoms font issues with FGU
- Re-adding Fate Dice Not Working as Expected - Possible Bug
- [bug] Bennies are no longer displayed in the party sheet
- Bug - Deadlands Lost Colony