ApesAmongUs
October 1st, 2020, 14:02
I created a NPC with size/reach: 3/2 on the Combat screen (I didn't just scale the model up, but instead actually set the size). I targeted this creature with a ranged weapon that should have been at short range according the the onscreen range indicator, but instead gave the penalty for medium.
I had a theory and tested it by creating a human sized creature and scaling it up with the scroll wheel instead of actually making a large size creature. I then placed this roughly the same distance away and targeted both of them, and I was correct, the fake large creature measured further away. I was even able to adjust the distances where the fake large creature was 10" away and the real large creature was 9" away (even though the fake large creature is obviously, slightly closer just from visual inspection), but the fake one was at close range and the real one was at medium range in the combat window.
So, it seems that the display range is based on distance to the front edge of the NPC and the background range that affects modifiers is based on the center of the figure. This is obviously wrong, but which is technically correct? I'm assuming the display range, just because of the difficulty I had getting close enough to a large creature to throw a dagger at close range. But I'm not sure. Either way, it's still an error when display and the calcs don't match.
I had a theory and tested it by creating a human sized creature and scaling it up with the scroll wheel instead of actually making a large size creature. I then placed this roughly the same distance away and targeted both of them, and I was correct, the fake large creature measured further away. I was even able to adjust the distances where the fake large creature was 10" away and the real large creature was 9" away (even though the fake large creature is obviously, slightly closer just from visual inspection), but the fake one was at close range and the real one was at medium range in the combat window.
So, it seems that the display range is based on distance to the front edge of the NPC and the background range that affects modifiers is based on the center of the figure. This is obviously wrong, but which is technically correct? I'm assuming the display range, just because of the difficulty I had getting close enough to a large creature to throw a dagger at close range. But I'm not sure. Either way, it's still an error when display and the calcs don't match.