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- Documentation Error in XML and Scripting Reference (7 replies)
- lixt_text with checkbox (3 replies)
- Link with spell list (7 replies)
- Options (registerCallback) question (8 replies)
- Options subsystem (5 replies)
- Table Functions.. (7 replies)
- Approximating a switch when calling methods (16 replies)
- Getting a "databasenode" from a databasenode and path string? (7 replies)
- Accessing variables in lua script files (5 replies)
- DB.addHandler and alternatives (2 replies)
- Programmatically Setting the Holder Versus Sharing (2 replies)
- Fast Random Numbers.. (4 replies)
- Altering just the background on theme? (1 replies)
- Coding in <script> vs referring to script file? (3 replies)
- Where change? (4 replies)
- Lua Libraries? (1 replies)
- Correct way to get sibling numeric data and add them in sheetdata (5 replies)
- Dropping an item onto a list, but finding the item under the dropped item (1 replies)
- Massive Damage: System Shock (5 replies)
- Remove dice from desktop (2 replies)
- Custom Critical decks (3 replies)
- I need some help and tutoring... (24 replies)
- Custom Decal 3.3.7 (2 replies)
- Comment in a function (6 replies)
- Creating custom libraries (skills, spells, etc) in extension for CoreRPG (2 replies)
- Creating, Cloning, or Writing a Class for dragdata (12 replies)
- Issue with Effects Window (3 replies)
- How to allow multiple inspiration points in the 5E ruleset? (3 replies)
- Debug console clear (6 replies)
- Class Specialization issue (2 replies)
- DB.setValue() Fails to Write 0-value to db.xml in Client (8 replies)
- Table Creation Question (5 replies)
- Horizontal Rule (3 replies)
- Hooking into the Delete of an item of Equipment, to remove the weapon actions (3 replies)
- Moving Elements in Character Selection (5 replies)
- Targeting Pointer Shapes (5E) (5 replies)
- Adding Resistance Values to a modified DnD 5.0 (4 replies)
- Barovian Calendar (1 replies)
- Where The Hell Is... (2 replies)
- ID_To_Name() ? (4 replies)
- CoreRPG / FG Question (4 replies)
- spell creation campaign to module (4 replies)
- Window/subwindows and combobox odd behavior (5 replies)
- Refreshing/Updating a List via an External Control (2 replies)
- Programmatically get list of all framedefs? (12 replies)
- Coding Inconsistency that Might Cause Invertant Error (CoreRPG) (4 replies)
- Wolf PC Sheet. How do I add an attack that ties in a saving throw on hit + condition? (3 replies)
- help with new 5e class unarmored defense (6 replies)
- comments in script (3 replies)
- 5E Ruleset - action.label access in ActionAttack (0 replies)
- <target> statement (1 replies)
- Accessing other window classes on the same tab (14 replies)
- The Source of an effect, question why it's based on CT Actor and not the origin (2 replies)
- What is the syntax for string capturing into a table? (3 replies)
- Calling an Actor Twice in a Row (9 replies)
- Hide the Modifier Window (3 replies)
- Custom Calendar Help (1 replies)
- Another Passives (2 replies)
- Coder wanted for project (0 replies)
- LUA "Regex" (9 replies)
- How do you find the correct database node name to use in general? (4 replies)
- [5E ruleset] Character actions tab and ruleset layering question (2 replies)
- Answering the Core Question. (5 replies)
- Overriding to all players to middle-click to move locked tokens. (2 replies)
- getBitmap() (4 replies)
- Combat Tracker and related questions (4 replies)
- The Fantasygrounds Content License change and how it affects contributors (16 replies)
- Getting windowclass from background image. (8 replies)
- Retrieving the last dice rolls (2 replies)
- Directly edit .pak files. (17 replies)
- Adding a different D10 die rolls as a D20 (7 replies)
- Desktop Dice starting position - different for Player and GM - is it possible? (4 replies)
- NPC Portrait instead of GM Portrait (4 replies)
- MoreCore Rolling Rules Questions (14 replies)
- Replace of a windowclass: Am I doing it wrong? (5 replies)
- DB addHandler onUpdate not being called on Client (3 replies)
- Modifiers on Nat-Ones (3 replies)
- Where to find information on all APIs and functions usable for custom FG coding? (10 replies)
- module change ramifications (2 replies)
- Changing Dice Rolled Total or hiding it (9 replies)
- Grouping and then referencing controls in the group (7 replies)
- Slash Command for Alias Req? (2 replies)
- Database Issues in Custom Ruleset (3 replies)
- Using <numberlinked' to access field values in different part of the character sheet (8 replies)
- Tool for importing character sheets from Roll20 (7 replies)
- Traveller 1E (Mongoose) PSI Talents and Abilities - Need to list the Talents only (2 replies)
- Weapon Degradation/Maintenance Houserule (5e Ruleset) (8 replies)
- Change attack modifier calculation in 5e (2 replies)
- Issues with New Custom Class (6 replies)
- line in a column (0 replies)
- Text Formatting (4 replies)
- Anchoring to resizable windows/panels on the bottom or right edge (2 replies)
- Confirm delete all tokens (1 replies)
- windowinstance self and reference databasenode bugs (6 replies)
- Hide the Modifier Stack? (3 replies)
- Mirror Token (1 replies)
- Upcoming v3.3.7 release and community extensions (0 replies)
- Advanced Racial Traits (2 replies)
- Custom Calendar assistance (4 replies)
- Shadowrun Dice Set (4 replies)
- Trying to find where values are actually set for ref group lists. (4 replies)
- Suppress single click handling for a onDoubleClick( ) event (5E ruleset) (2 replies)
- Core-based ruleset - Inventory item propagation on equip? (3 replies)
- How to create absorption effect for 5e? (2 replies)
- Changing Panel Size,Position,Anchoring, or Static Bounds. (1 replies)
- I would like to create an extension however I have problems in identifying the file.. (6 replies)
- Set NPC tokens to mask-sesitive visibility automatically? (21 replies)
- Help With Fantasy Grounds Rolls Offline at Table (4 replies)
- formattedtextcontrol question (1 replies)
- Creating a new fantasy theme for MoreCore (10 replies)
- Widget Tooltip stacking (1 replies)
- Ref-manual keywords fields huh? (7 replies)
- Yet another custom calendar thread (5 replies)
- Help with making a calendar for Scarrad Lands (2 replies)
- Training Videos (7 replies)
- Access to portrait sources (2 replies)
- Widget deprecation and or support for FGU (3 replies)
- Dragging and linking a field without making a link graphic on it... (26 replies)
- Relative control anchoring (3 replies)
- A little help? (5 replies)
- Drawing lines in windowclasses (4 replies)
- Module Reader (16 replies)
- Discussion: 3D combat- How would you or do you do it? (1 replies)
- XML/LUA Developer wanted (18 replies)
- Backup and restore buttons (2 replies)
- Help understanding Combat Tracker Nodes (5e) (2 replies)
- Questions regarding the set up of a Living World. (5 replies)
- Theme customization help (4 replies)
- FGU api/ruleset compatibility (2 replies)
- Resize arrows for windows (1 replies)
- Panel sizing (0 replies)
- Using modules for different systems (4 replies)
- Exporting/Importing pregen characters with portraits (2 replies)
- Panel datasources (12 replies)
- <HR> Tag - Horizontal Rule? (5 replies)
- Updated AFF Ruleset (3 replies)
- Exporting nodes with image blocks... exports images? (20 replies)
- LUA help (4 replies)
- Question about the tabs on the right. (1 replies)
- Ruleset loading script that is not present (3 replies)
- GM Icon (1 replies)
- Setting sdource of local field - SOLVED (4 replies)
- Adding tooltips to Number fields (2 replies)
- gems (2 replies)
- Necesito ayuda imagen de fondo para modulo (1 replies)
- Frame Boundaries (2 replies)
- Add a Mini Power Button to 5E Actions Tab (1 replies)
- 5e ct_entry function onIDChanged problems (4 replies)
- How To Create Damage Resistance PER ROUND for DCC Ruleset (5 replies)
- 5e Extension Issues in ct_entry for NPCs? (7 replies)
- Inneroffset for window elements (1 replies)
- Available Lua Standard Libraries (5 replies)
- Remove all dice? Spawn dice? (2 replies)
- Updated List of Effect Tags? (3 replies)
- Ruleset Variety (7 replies)
- Query: Hiring Coder(s) (1 replies)
- Trying to understand fonts in FG (8 replies)
- Balancing encounters for a party with increased damage output. (13 replies)
- FGU and cards (1 replies)
- 'relation=' meanings (5 replies)
- Dice Command Request (6 replies)
- Open a window on client (10 replies)
- Help Needed: Extending the 5e Party Sheet with a new Tab (6 replies)
- Registry entry for application data (22 replies)
- When converting a pdf to FG adventure, whats the little mac app to clean the text? (2 replies)
- Picked up FFG's L5R Beginner Box this weekend... (2 replies)
- Help with horizontal auto-sizing of controls (4 replies)
- onValueChanged() (4 replies)
- Adding new fields to items (2 replies)
- Token issues with extension (5E) (6 replies)
- Diffs for New versions of CoreRPG/5E (33 replies)
- Future minor animation support. (0 replies)
- Interface Zero 2.0 Skin/Theme Creation Help (2 replies)
- GM token change with the embodiment of npcs? (17 replies)
- Buttons in the chat window (8 replies)
- Problem with Tooltips on a buttoncotntrol (14 replies)
- FG XML characters (18 replies)
- Module.getModuleInfo() (4 replies)
- getImageSize() possible w/o loading an image? (3 replies)
- FG Telemetry (1 replies)
- Database nodes and connected clients (11 replies)
- Theme window border declaration (2 replies)
- registerExportNode options, include library links for reference? (16 replies)
- 5E status display for tokens screwed up, help? (0 replies)
- Spell Slot "Check/Uncheck" posting to Chat Window? (3 replies)
- Help with a custom die (5 replies)
- A small favour to ask... (7 replies)
- Horizontal windowlist scroll (1 replies)
- Stretch to fit for widgets (1 replies)
- data_common.lua (7 replies)
- Can't The Button(s)! (7 replies)
- Ready Only (2 replies)
- type="dice" (8 replies)
- 5E ruleset, TYPE() code question (4 replies)
- replace/merge possible w/o having same name object? (2 replies)
- Setting mask sensitive visibility (5 replies)
- Reference Manual Keywords (3 replies)
- WFRP 4ed - New Ruleset? Maybe using MoreCore? (6 replies)
- Formattedtext for tooltips? (4 replies)
- Changing Default Critical & Fumble Tables (5E) (6 replies)
- Hiding elements in windowlists (1 replies)
- Star Trek Adventures Ruleset and Extension (71 replies)
- Dragdata for tokencontrol has no persistance (4 replies)
- Stuck Hiding and Showing Elements in Extension (4 replies)
- draginfo's getTokenData (6 replies)
- Module version locking (2 replies)
- Override lua Function (5 replies)
- Window/Parentcontrol/Subwindow navigation (up/down) (3 replies)
- Combat Tracker and visibility (5 replies)
- Hiding chat messages when rolling on a table. (2 replies)
- Can I package an entention and module into one file? (1 replies)
- Mask Polygon Tool (7 replies)
- Accessing fields inside header_column in the corerpg ruleset (3 replies)
- OnInit() not being called for sub_record (5 replies)
- Using Visual Studio for Extension creation (17 replies)
- Calling a function in a different extension (3 replies)
- Adding a button to an encouter (3 replies)
- Extension build tools or code listeners (7 replies)
- scripts/manager_language.lua"]:203: attempt to index field 'language' (a nil value) (1 replies)
- Gambit of Ord extension (10 replies)
- DB.getValue(4 args?) (6 replies)
- Margins (1 replies)
- Rounding of Values (2 replies)
- Writing for FG Store (10 replies)
- Module stuffing (3 replies)
- Reassigning Anchors to new elements in Extension (14 replies)
- Custom Packs (10 replies)
- Notepad++ mod activation (3 replies)
- Change pan mouse binding (3 replies)
- The selection tool (1 replies)
- class module which defines general criteria for XP bonus? (0 replies)
- Warning: windowcontrol: Database referencing controls must have a name attribute. (7 replies)
- 5E - Referencing Rob2e spells as opposed to PHB spells (2 replies)
- Further Modifications to d6 Star Wars ruleset (SWRPG) (8 replies)
- How to include map resizing in an existing custom ruleset (Star Wars d6) (4 replies)
- Module Creation Outlining (14 replies)
- Tooltips - can they work on data inside a field (4 replies)
- String Control Max Length/Filtered Input and forcing case (2 replies)
- Fantasy Grounds I/O Routines (2 replies)
- Overriding string values set by theme in sidebar (2 replies)
- manual die roll extensnion (0 replies)
- Chronicles of Darkness ruleset modification issues (8 replies)
- Overriding windowclass entries? (2 replies)
- Obfuscation in a data parser (to avoid copyright infringement): A Question (11 replies)
- manual attack die extension (6 replies)
- Add tab to character sheet (PFRPG) (4 replies)
- Placing Token prototypes within an extension (1 replies)
- Interface.onWindowOpened doesn't trigger when client creates new window (3 replies)
- Certain windowinstance handlers are being reported as invalid (7 replies)
- Is there is a way to automatically convert a PC into a NPC? (6 replies)
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