Log in

View Full Version : Traveller



Pages : 1 [2] 3

  1. How to do poison damage (8 replies)
  2. Mongoose posted "Fly Free Traveller" an Official Traveller Music Video on YouTube (0 replies)
  3. Traveller Month at the FGA [January 2022] (3 replies)
  4. Task Chain Button Missing with Update (0 replies)
  5. PC Spacecraft under odd UI group (6 replies)
  6. theme (8 replies)
  7. New to Traveller (9 replies)
  8. Missing Core RPG features? (4 replies)
  9. Setting up an MGT2 effect (2 replies)
  10. Bug Report - Gun combat skill mongoose traveller 2e (1 replies)
  11. Babylon 5 (0 replies)
  12. Error in d66 Compendium (4 replies)
  13. Normal Service should resume soon (12 replies)
  14. XML schema for character export file. (1 replies)
  15. NPC - Pregens. (4 replies)
  16. Missile salvo tracking (2 replies)
  17. Party Sheet settings (3 replies)
  18. Problems with lack of information and knowledge to generate extension. (0 replies)
  19. Task Chains (1 replies)
  20. Traveller Space Maps (4 replies)
  21. Listen in to session (1 replies)
  22. Ship Cargo ... Glitch? Operator Error? (2 replies)
  23. Marooned on Marduk First Traveller game (2 replies)
  24. Space Combat Map (5 replies)
  25. Core Rulebook Content Update? (9 replies)
  26. D66 table DM question (9 replies)
  27. Aliens of Charted Space Vol 1 - Tokens (4 replies)
  28. Character Automation ala DnD 5e Pathfinder (6 replies)
  29. Best existing adventure for new players and GM (3 replies)
  30. Video Tutorials (19 replies)
  31. Animal NPC notations (0 replies)
  32. Tokens for Traveller 2e (21 replies)
  33. Traveller Map Site Down? (4 replies)
  34. Manual apply critical hits in ship combat (1 replies)
  35. Traveller calendar? (6 replies)
  36. Characters can’t have ships? (2 replies)
  37. Crew Roles (13 replies)
  38. Initiative and Tactics(Military) (5 replies)
  39. Mongoose 2300AD 2nd Edition and where it fits in. (17 replies)
  40. PC Skill Tab Characteristic (5 replies)
  41. Spacecraft combat how does the skill total/DM calculate? (1 replies)
  42. Problems creating extension for MGT2 (0 replies)
  43. CRW Desckplans on the Forge (72 replies)
  44. All existing Adventures - updating (3 replies)
  45. Quick Question - Vehicles (4 replies)
  46. Unskilled Skill Problem (8 replies)
  47. 2300AD, it's arrived in the Mongoose Store! (5 replies)
  48. Preconfigure NPC Space Battle with crew (2 replies)
  49. PC SCraft editable? (2 replies)
  50. Combat - and tracking things like Leadership, Reactions and more (11 replies)
  51. Ships tab in character sheet? (1 replies)
  52. MGT2 v1.2.6 (6 replies)
  53. 1d6+1d60 (2 replies)
  54. Languages in Mongoose Traveller 2E (17 replies)
  55. Quick "Effects" Question - Does this work? (1 replies)
  56. Traveller Community on FG (12 replies)
  57. I seem to be missing the Traveller graphic theme (1 replies)
  58. Library Data Module (1 replies)
  59. Ship Management and Set Up Tutorial (5 replies)
  60. Tips for using FGU for tabletop play... (10 replies)
  61. MGT2 Features and Automation (4 replies)
  62. Can't believe I'm here. Other people play this game too? (20 replies)
  63. Question about SCT icon in ship record. (3 replies)
  64. Questions about the Current State of PC Starships (10 replies)
  65. MGT2 v1.2.5 (33 replies)
  66. Can't add NPC to Battle - error message included (4 replies)
  67. PC Spacecraft Question(s) (10 replies)
  68. Traveller 2E Effects Coding (11 replies)
  69. Fantasy Grounds Classic support ending June 24th (3 replies)
  70. Looking for advice for Semi-new Gm (Campaign ideas and ship combat) (8 replies)
  71. Mongoose Traveller 2E and Pirates of Drinax available via The Bundle of Holding (0 replies)
  72. Traveller dm for hire (1 replies)
  73. MGT2 v1.2.4 (13 replies)
  74. Current Status (0 replies)
  75. FGU User Manual ommission (1 replies)
  76. Why is there an EXT for Reach Adventure 4? (1 replies)
  77. Steam Reviews (13 replies)
  78. Character Wizard/Character sheet ideas (5 replies)
  79. Traveller 1st Ed prob... Spaceships (4 replies)
  80. Offline Character Viewer? (23 replies)
  81. CSC and Modifications (5 replies)
  82. Desktop image (6 replies)
  83. Booyah... Beyond the Claw is in the FG Store (13 replies)
  84. Newbee question : PC Scraft (3 replies)
  85. The weeks ahead.... (2 replies)
  86. Tactical Space Battle Map Mongoose 2.0 (2 replies)
  87. Traveller Images Not There for FGU? (4 replies)
  88. What is 'Ter' in the NPC stat block? (6 replies)
  89. Why is the ammo counter restricted to specific Sub Types? (3 replies)
  90. April 9th Mongoose Traveller Symposium at the FGC (0 replies)
  91. New Virtual Lighting in FGU and 2D deckplans (8 replies)
  92. Error LOG (3 replies)
  93. Error: Unable to load file (ps/ps_partyship.xml (10 replies)
  94. Is there any tool for importing Npc stats into Traveller FG ? (5 replies)
  95. World Profiles (UPP) (1 replies)
  96. Fantasy Grounds Classes March 13th/14th (0 replies)
  97. MayDay! Celebrating Traveller through online roleplaying (2 replies)
  98. MGT2 v1.2.2c (2 replies)
  99. FG Con 16 Friday April 16th to Sunday April 18th, 2021 (5 replies)
  100. Task Chains Extension (61 replies)
  101. Using Vehicles in the Combat Tracker (3 replies)
  102. Formula/ spreadsheets in fgu? (5 replies)
  103. Spacecraft (10 replies)
  104. Player Ship Weapons not showing up in Combat tracker. (3 replies)
  105. Console Errors in Spacecraft Combat Trackers (4 replies)
  106. Adding Library Data (6 replies)
  107. Special Request - Possible Extension Commission) (5 replies)
  108. MGT2 v1.2.2b (5 replies)
  109. players additing items/ships, ect (3 replies)
  110. Minimum damage (7 replies)
  111. Where to Put Mustering Out Benefits (5 replies)
  112. MGT2 v1.2.2a (1 replies)
  113. How do you add Psi Talents to NPCs? (2 replies)
  114. Premade Characters? (1 replies)
  115. MGT2 v1.2.3 (23 replies)
  116. Space Ship and Map Programs? (8 replies)
  117. Spacecraft Combat Tracker: How To (9 replies)
  118. Official Mongoose Products on Fantasy Grounds (12 replies)
  119. Mongoose Traveller Mercenary KS is live! (5 replies)
  120. MGT2 v1.2.2 (6 replies)
  121. Looking for Project Management help with MGT2E (0 replies)
  122. New Feature Request (2 replies)
  123. How much automation in CSC and HG? (2 replies)
  124. Is there any support left for Classic Traveller? (1 replies)
  125. Item Question (8 replies)
  126. Fantasygrounds college live QnA with MadBeard and Matthew Spange (10 replies)
  127. Modifiers and Effects (5 replies)
  128. Entering Information into FG in Batch (1 replies)
  129. Pirates of Drinax and more (11 replies)
  130. JBE's MGT 2e Plans (10 replies)
  131. Quests Button (21 replies)
  132. How to add a pc to a ships crew? (19 replies)
  133. Is There a Reason Craft is used Instead of Vehicle? (2 replies)
  134. Mini PC Character Sheet (4 replies)
  135. Library Data Mod (3 replies)
  136. Pirates of Drinax wish list and play aids (8 replies)
  137. Using Decals in FGU (0 replies)
  138. Modules in order? (5 replies)
  139. Fantasy Grounds College is looking for volunteers!~ (0 replies)
  140. Has anyone used the decal app with traveller ruleset? (1 replies)
  141. My plans for Traveller in 2021 (9 replies)
  142. Leadership & Tactics - for use with the CT (3 replies)
  143. Vandeet Traveller and Space RPG mods (0 replies)
  144. Fantasy Grounds College Traveller Month (19 replies)
  145. Learning How (1 replies)
  146. Gun Combat Skill not Accounted for in Action > Weapon Attack? (6 replies)
  147. Merry Xmas and Happy Holidays my fellow Travellers! (3 replies)
  148. Traveller Features wanted (393 replies)
  149. PC Ships - Cargo Tab (20 replies)
  150. Simple Battle Question (3 replies)
  151. How do you use the Psi talent under skills? (8 replies)
  152. Armor Question (11 replies)
  153. Traveller 2e As Shadowrun (9 replies)
  154. Import files Mongoose Traveller 2 (9 replies)
  155. Image Quality in Rulesets (3 replies)
  156. So Starship Combat: how does it work? (27 replies)
  157. MGT2 v1.2.0b (16 replies)
  158. High Guard Price mismatch (5 replies)
  159. MGT2 v1.2.0a (6 replies)
  160. PDF Discount for Traveller 2 ruleset (14 replies)
  161. Aliens of Charted Space Vol 1 (0 replies)
  162. Space Combat Range Tracker (6 replies)
  163. Augmentations (1 replies)
  164. MGT2 v1.2.1 (41 replies)
  165. Looking for sample extension for FGU for adding fonts/languages to a morecore system (1 replies)
  166. No Human Listed Under Races with Core Rules (5 replies)
  167. Next Core book you'd like to see released and when? (12 replies)
  168. Editing maps (6 replies)
  169. MGT2 v1.2.0 (38 replies)
  170. How do I add a spaceship to the party? (5 replies)
  171. Reach Exodus :6 bugs (9 replies)
  172. Reach 6 Exodus Has been released for Fantasy Grounds MGT2E (3 replies)
  173. Party Sheet group roll? (16 replies)
  174. MGT2 Tips, Techniques, Shortcuts, Cheats and other boons (6 replies)
  175. Party Sheet (4 replies)
  176. Fantasy Grounds for the Traveller Player (15 replies)
  177. Conditions (3 replies)
  178. MGT2 v1.1.6 (29 replies)
  179. Adding hull point damage field ? (8 replies)
  180. Full Auto Ammo use (6 replies)
  181. CSC adding ammo type to weapons (11 replies)
  182. Vacc Suits and Armour for the min max players (13 replies)
  183. Beyond Sector (Mod) (7 replies)
  184. Combat Range (4 replies)
  185. MGT2 v1.1.4a (14 replies)
  186. Favorite Map Tool (7 replies)
  187. Traveller on the FG Store & Steam (230 replies)
  188. FGU support and future dev (2 replies)
  189. Portrait issue (2 replies)
  190. Starship deck plans (32 replies)
  191. MGT2E Ruleset for FG turns a year old today! (11 replies)
  192. MGT2E (FGU) - Problems w/ Armour (Character Template, Combat Tracker (7 replies)
  193. Creature Damage Mod (12 replies)
  194. Parcels? (2 replies)
  195. Module-enhancing accessories- is this an appropriate place to post? (2 replies)
  196. Template Trouble (12 replies)
  197. Mongoose Taveller: which Version for a Campaign Like this? (7 replies)
  198. Fg 4.0? (2 replies)
  199. Themes for 2E (0 replies)
  200. Beta MGT2E PC Spacecraft and Combat Tracking extension (20 replies)
  201. Traveller GM Process Issues (11 replies)
  202. Ship Combat Map (2 replies)
  203. Creating Rollable Prey Encounter Table for Pirates of Drinax (8 replies)
  204. MGT2 v1.1.5 (60 replies)
  205. Central Supply Catalog (4 replies)
  206. Mongoose Portait Tokens (28 replies)
  207. High Guard release date? (39 replies)
  208. How Alive is the MGT 1e FG Ruleset? (7 replies)
  209. Map making (1 replies)
  210. Campaign Relocation Ideas (5 replies)
  211. Upside down images (6 replies)
  212. [JBE] Which Traveller Project Should We Do Next? (15 replies)
  213. adding images to craft & spacecraft (13 replies)
  214. Linking Rolls on one Table to another Table (2 replies)
  215. Character sheet requests (5 replies)
  216. RPG Suite (20 replies)
  217. Selective Sharing items (5 replies)
  218. Loss of Stats in combat (2 replies)
  219. Modifiers (7 replies)
  220. Organizing (4 replies)
  221. Worlds and Trade (5 replies)
  222. how to import images for use in a campaign? (15 replies)
  223. GM Traveller Drowning Needs Help SOS (24 replies)
  224. Thank You Traveller Team! (6 replies)
  225. Altering combat rolls (4 replies)
  226. Modifiers and Effects (1 replies)
  227. New feature? (5 replies)
  228. User manual (10 replies)
  229. Central Supply Catalog (2 replies)
  230. NPCs (6 replies)
  231. Adding to Parcels (2 replies)
  232. Expanded Cargoes (3 replies)
  233. Making Maps (5 replies)
  234. large maps where grid is not small enough (3 replies)
  235. Combat Tracker (1 replies)
  236. Traveller Languages (1 replies)
  237. Larger Font (29 replies)
  238. MGT2e Hit Location (3 replies)
  239. Adding new Equipment (5 replies)
  240. Test Drive (5 replies)
  241. Spaceships in Traveller (9 replies)
  242. How do you launch character creation in this mod? (10 replies)
  243. Is this this forum for the traveller ruleset you can purchase in fantasy grounds? (2 replies)
  244. Mining, Prospecting, & Claims tools (0 replies)
  245. Behind the Claw (7 replies)
  246. NPC Module (5 replies)
  247. BUG (MGT2): Frames not displaying correctly in Starship Combat Tracker (3 replies)
  248. Character Creation Module (20 replies)
  249. World Making Roll Tables (0 replies)
  250. MGT2 v1.1.4 (24 replies)