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  1. #1321
    MrDDT's Avatar
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    This is a change the author and Moonwizard made. You now need to add a second affect if you want the bearer to have the effect also.
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  2. #1322
    I'll look at seeing if I can get auto-apply to work. As far as I could tell, it didn't apply when I helped migrate the original code.

    Also, I'm going to look at adding a "self" descriptor for AURA to auto-apply aura to self as well as any other targets.

    Regards,
    JPG

  3. #1323
    Quote Originally Posted by Romanus View Post
    Trying to do a custom effect but it will not apply to the target/source of the Aura.

    AURA: 15 ally; SAVE: 1-1d4; ATK: 1-1d4

    In place of ally, I have used 'friend', 'all', and nothing at all, and none of them gave the source of the aura the effect. Any and all help appreciated.
    Try with !ally
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    If I can't do it
    I will get it done
    If I can't get it done
    You don't need it done

  4. #1324
    Just pushed new version of Aura Effects.
    • Effects will now consider the actor originating the aura again; so if you want all allies, but not the originator, use "AURA: ally,!self"
    • Effects will now apply automatically when added to a token, instead of requiring "jiggle" to apply the actual aura.


    Regards,
    JPG

  5. #1325
    Quote Originally Posted by Moon Wizard View Post
    Just pushed new version of Aura Effects.
    • Effects will now consider the actor originating the aura again; so if you want all allies, but not the originator, use "AURA: ally,!self"
    • Effects will now apply automatically when added to a token, instead of requiring "jiggle" to apply the actual aura.


    Regards,
    JPG
    SAVEA and DMGA (immediate die rolls) are not being applied still. Aura effects are correct on what is placed on things that are with aura - just not being applied in case of immediate effects.
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  6. #1326
    Quote Originally Posted by Moon Wizard View Post
    Just pushed new version of Aura Effects.
    • Effects will now consider the actor originating the aura again; so if you want all allies, but not the originator, use "AURA: ally,!self"
    • Effects will now apply automatically when added to a token, instead of requiring "jiggle" to apply the actual aura.


    Regards,
    JPG
    Thank you!

  7. #1327
    That's not technically Auras, but an interaction with BCEG that will have to be tracked down separately. My focus was on getting Auras to apply on effect add.

    Regards,
    JPG

  8. #1328
    Couple of questions... Is there a doc or place/repository most standard auro effects coding can be found? Is there an updated video on how to implement auras and their effects? Never got around to learning this but I think it's time for me to do so now. Thank you in advance for your time

  9. #1329
    MrDDT's Avatar
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    Quote Originally Posted by SmackDaddy View Post
    Couple of questions... Is there a doc or place/repository most standard auro effects coding can be found? Is there an updated video on how to implement auras and their effects? Never got around to learning this but I think it's time for me to do so now. Thank you in advance for your time

    This is the best info you got.
    Also there is a video there a little.
    FG Forge - View Item
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  10. #1330
    Just pushed a new version of Auras that should handle application of initial auras for "single" aura types.

    Regards,
    JPG

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