Thread: MoreCore Ruleset
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February 17th, 2026, 21:40 #3301Dominic Morta
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February 18th, 2026, 01:29 #3302Templar
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So some where along the line the background for tooltips changed, I think. Anywho, the tool tip text is there, it's just white on white. If you create an extension to or use someone else's you can change that bit to something more useful. I have a Champions extension and a ShadowRun (3rd edition) extension based on this locked up MoreCore, and I had to make that change to get tooltips to show.
I'm more a hack than anything else (due to lack of time), but this worked for me. I put this my extension file's extension.xml file. Hope that is somewhat helpful.
-Lamorric
<script name="DesktopThemechamps">
function onInit()
ColorManager.resetUIColors();
ColorManager.setSidebarCategoryIconColor("A3A29D") ;
ColorManager.setSidebarCategoryTextColor("DEC790") ;
ColorManager.setSidebarRecordIconColor("DEC790");
ColorManager.setSidebarRecordTextColor("FFFFFF");
ColorManager.setButtonContentColor("FFFFFF");
ColorManager.setWindowMenuIconColor("000000");
end
</script>
<textsettings>
<selectioncolor>BCD2E9</selectioncolor>
</textsettings>"I've worked in the private sector ... they expect results!" - Dan Aykroyd as Dr. Raymond Stantz in Ghostbusters (1984)
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February 18th, 2026, 10:00 #3303
Oh wow, that's terrrific! I'll attempt something similar for my extension.
[Edit] I tried adding something similar in my extension which is really just a simple custom theme, but it didn't work. I tried all sorts of variants on what's in the above code, but try as I might I couldn't see text in tooltips. When I have time I'm going to did deeper into the CoreRPG_2024.PAK and MoreCore.PAK, to see if I can find a setting where the tooltip text is having its color set.Last edited by kronovan; February 20th, 2026 at 22:22.
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February 21st, 2026, 21:49 #3304Templar
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You could also pull my Champions extension, and take a look at the code first hand. I also did something in there that made the right click able to create new rolls in areas of the character sheet.
Also if your extension is somewhere I can get to, I would be willing to take a look at it. DM me if the location is sensitive.
I might also see if I can put it into a different small extension.
[EDIT]
Luckily I started using GIT at home for my extension projects. I can see that I also made some changes to the colors in the fonts XML file. I'll try to narrow it down.Last edited by lamorric; February 21st, 2026 at 22:04.
"I've worked in the private sector ... they expect results!" - Dan Aykroyd as Dr. Raymond Stantz in Ghostbusters (1984)
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February 21st, 2026, 22:28 #3305Templar
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RE: Unseen Tooltips...
OK, I really found it this time. I think. Fingers are crossed.
You don't need the stuff from my previous post. This is what you need. I think it is originally defined down in the greaphics/graphic_fonts.xml file. I tested it by adding it to a barebones, nothing else added extenstin.xml file. So if you don't have new fonts overridden in the graphics_fonts.xml file, then you should be able to just add it into your extension.xml file.
<!-- Tooltip font -->
<font name="tooltipbox">
<ttf file="graphics/fonts/Noto_Sans/NotoSans-Regular.ttf" name="Noto Sans" size="16" />
<color value="#000000" />
</font>
Hope that works for you!
Lamorric"I've worked in the private sector ... they expect results!" - Dan Aykroyd as Dr. Raymond Stantz in Ghostbusters (1984)
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February 23rd, 2026, 22:25 #3306
Many thanks - I'll give that code a try.
[Edit] YESSSS...it worked! Thank you, thank you, THANK YOU! I really appreciate that the tooltip text dynamically expands to accomodate all of a NPC Sheet's and token's name. Having the Tooltip text available over tokens and minimized NPC sheets is a total game changer for my Star Wars Minis mod.
Now if I could just find a way to allow a non-host player to move their NPC tokens on map images. That's not as bad as it sounds though - I just have them ping where they want their token to move to and then move it for them.Last edited by kronovan; February 24th, 2026 at 07:09.
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February 26th, 2026, 03:58 #3307Templar
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In addition, MoreCore overrode the CoreRPG definition of the tooltip background in the graphics/graphics_frames.xml. It's called tooltipbox.
If you want to change the background, you can either make your own or revert to the CoreRPG background."I've worked in the private sector ... they expect results!" - Dan Aykroyd as Dr. Raymond Stantz in Ghostbusters (1984)
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February 26th, 2026, 12:50 #3308Templar
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The GM from my Pathfinder game uses the Cohorts and Companions extension to let PC's control NPC's. Not sure if it will work with your extension but worth a try. If it doesn't work plug-n-play, you might be able to go to school on how the creator did it.
Hope that helps!
Lamorric"I've worked in the private sector ... they expect results!" - Dan Aykroyd as Dr. Raymond Stantz in Ghostbusters (1984)
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February 28th, 2026, 20:08 #3309
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