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June 1st, 2025, 20:30 #291
Moved back to STA sub-forum. I must have messed up when I merged the other thread.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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June 2nd, 2025, 02:24 #292
Custom Talent Error
Getting the following error when trying to create a new Talent to a character sheet:
"[6/1/2025 6:18:05 PM] [ERROR] Script execution error: [string "..rek Adventures 2d20:..ts/manager_char.lua"]:578: attempt to index field '?' (a nil value)"
Steps to reproduce:
- Open a character sheet and go to Abilities tab.
- Select the add button next to Talents.
- Select "Custom" and hit "Ok"
Selecting an existing Talent works (which can then be edited), as does dragging and dropping one onto the list, so there is an easy workaround. Get the same error for both 1E and 2E ruleset options.
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June 2nd, 2025, 02:29 #293
Can't Clear/Change Character Sheet Species
The Character Sheet doesn't have a way to delete or replace a selected species. Dragging and dropping a species adds or replaces a second species only - there doesn't seem to be a way to delete or change the primary species entry.
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June 2nd, 2025, 02:43 #294Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 9th, 2025, 06:11 #295
Dragging Ship Weapon to NPC Ship Throwing an Error
Issue: When dragging a ship weapon (item) onto an NPC Ship record the weapon type cycler is set to "CU" and the following error is thrown:
[ERROR] Script execution error: [string "..rek Adventures 2d20:..ripts/ship_main.lua"]:157: attempt to call field 'update' (a nil value)
Can manually cycle through the weapon types to set the correct value.
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July 9th, 2025, 06:18 #296
NPC Ship Weapon Qualities Not Visible
Issue: NPC Ship weapon attributes/qualities are not visible on a Ship record once it has been locked. They are still present and apply when an attack is rolled but can't be edited.
Steps to reproduce:
- Create an NPC Ship record
- Manually add a new weapon & include weapon attribute(s)
- Lock the record
- Unlock to edit - the line with weapon attributes is no longer visible
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July 9th, 2025, 06:24 #297
NPC Ship Tractor Beam Strength Can't be Modified
Issue: some talents/ship specials modify tractor beam strength. NPC Ship Record does not allow the Tractor Beam Strength value to be modified.
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July 9th, 2025, 15:58 #298Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 9th, 2025, 15:59 #299Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 10th, 2025, 05:40 #300
The issue is that the ship weapon attributes do not become visible again when unlocking (not that they are hidden when locked). They can't be edited once the record has been locked and unlocked again.
Note: when weapon type is set to Tractor Beam, the weapon attributes become visible again after locking/unlocking.Last edited by MassSailor; July 10th, 2025 at 06:56. Reason: Additional detail
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