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August 8th, 2021, 01:46 #641
Right now, the forge can help a bit, but has some short comings in what it was shoe horned to do. At the moment, it's not a top priority and would be best to fix the items after using the forge. I will have it on my list to find a solution, but may take some time to find one. I have also implemented the upgrade slots for items that receive them and there is currently no automation associated with that new feature. This does however let players manage the item changes instead of being on the GM's shoulders the entire time as the forge is GM only.
Dominic Morta
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August 10th, 2021, 21:07 #642Warrior-Priest
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I'm not 100% certain this is a bug or not, but Starship items cannot be added to parcels. This seems like either a bug or an oversize because it means I can't reward players with starship parts via tables and other pre-generated content, and there's no reason why I shouldn't be able to be like "Amongst the cargo you find a ship weapon."
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August 10th, 2021, 21:35 #643Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
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August 10th, 2021, 23:14 #644Celestial Paragon
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On that note, is it intentional that we can no longer add item templates to parcels or the party inventory directly or is it an unintentional byproduct of the recent redesigns?
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August 10th, 2021, 23:50 #645
If they were able to be added to parcels, I can have a look and see where a change may have been done to limit it to items for parcels. I may want those placed under items as upgrades rather than item templates. Since the naming doesn't fit the purpose. Thanks for the report. I'll investigate it and see what we will do.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
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August 13th, 2021, 02:54 #646
During our latest Dark Suns session the magic missile spell was not working correctly against Incorporeal creatures. I ran some test after the game without extensions loaded and confirmed there was a problem. Force damage should do 100% damage but is only doing 50%. I went into the spell settings and changed the spell to non-magical DMG and the spell does 100% DMG. I also noticed Incorporeal creatures damage does not do not do 100% damage to other Incorporeal creatures.
SFRPG ruleset (v2021-08-10) for Fantasy Grounds
Copyright 2004-2021 Smiteworks USA, LLC
Core RPG ruleset (v2021-07-06) for Fantasy Grounds
Copyright 2021 Smiteworks USA, LLC
[DAMAGE] Magic Missile [TYPE: force, magic, spell (1d4+6=7)]
Damage [7] -> [to Oblivion Shade Spawn 11] [PARTIALLY RESISTED] [HALF] [STATUS: Wounded]
Change Spell Dmg to NO
[DAMAGE] Magic Missile [TYPE: force (1d4+6=9)]
Damage [9] -> [to Oblivion Shade Spawn 11]
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August 17th, 2021, 00:41 #647Devotee
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SFRPG ruleset updated 8/10/2021.
I created a PC ship with the colony ship framework (Tier 11, bulk freighter) and received the following error in the console.
[ERROR] Script execution error: [string "campaign/scripts/charstarship.lua"]:119: bad argument #1 to 'pairs' (table expected, got function)
This error also appears when the aforementioned ship is opened for use. Removing the colony ship framework does prevent the error from appearing. In addition, the colony ship framework does not triple the number of expansion bays as it is supposed to.
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August 17th, 2021, 02:16 #648
Last edited by superteddy57; August 17th, 2021 at 14:23.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 17th, 2021, 02:51 #649FGU Ultimate License
FG Discord - Lord_Ulric
Time Zone: US Eastern (GMT -5)
Playing - Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
My Forge Creations
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August 17th, 2021, 11:28 #650
The way damage is calculated has been significantly changed and the new version is on the TEST channel right now. That should resolve any issues with damage like your bug report.
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