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  1. #151
    Quote Originally Posted by Agamon View Post
    Ah, I wasn't sure it was supposed to work, so I didn't report it as a bug. Here's an adversary with the DMG: 1d8 effect applied, but the damage roll is not effected.

    Attachment 67559
    Thanks, I'll check and see if that works with the new systems I'm connecting.
    Dominic Morta
    Ruleset Developer
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  2. #152
    DrakePD's Avatar
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    Screenshot 2026-05-28 225111.png

    Seems when you activate the Manual Dice Roll in Option, and have a modified Weapon, it does not have the dice entry locations.
    ~Drake

  3. #153
    Quote Originally Posted by DrakePD View Post
    Screenshot 2026-05-28 225111.png

    Seems when you activate the Manual Dice Roll in Option, and have a modified Weapon, it does not have the dice entry locations.
    That's due to the dice expression. Can't be helped in order for it to work with exploding options and the drop lowest options. The feature itself would need to be updated to accommodate the expressions.
    Dominic Morta
    Ruleset Developer
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  4. #154
    I think I've found a bug that hasn't been reported here before, but if it has, apologies.

    When an adversary with a negative attack modifier makes an attack roll against a target that has had either the "Hidden" or "Vulnerable" effect added, instead of rolling 2d20, keeping the lowest (or highest) one, and then adding the negative modifier, it rolls 2d20 and adds them together.

    Screenshot 2026-06-12 at 8.08.22 AM.png

  5. #155
    Quote Originally Posted by Gozer the Gozerian View Post
    I think I've found a bug that hasn't been reported here before, but if it has, apologies.

    When an adversary with a negative attack modifier makes an attack roll against a target that has had either the "Hidden" or "Vulnerable" effect added, instead of rolling 2d20, keeping the lowest (or highest) one, and then adding the negative modifier, it rolls 2d20 and adds them together.

    Screenshot 2026-06-12 at 8.08.22 AM.png
    There is a new version on the Test server that is available for testing by users. It's to update the ruleset to connect to the new Effects update that recently got released. I tested it there and it appears to be working correctly.
    Screenshot from 2026-06-12 05-08-21.png
    Dominic Morta
    Ruleset Developer
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  6. #156
    The new Fear: Cap setting is on by default, which is good. I de-selected it as a test, but cannot re-select it. Clicking the box in an attempt to re-select it sets the current Fear to negative 12 but the setting box remains un-selected.

  7. #157
    Quote Originally Posted by Cyrian View Post
    The new Fear: Cap setting is on by default, which is good. I de-selected it as a test, but cannot re-select it. Clicking the box in an attempt to re-select it sets the current Fear to negative 12 but the setting box remains un-selected.
    Pushed a fix to address this. Setting the option to 0 will make it have no cap. Anything greater than 0 will set the cap to that number. Should default to 12 on new campaigns.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

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  8. #158
    It looks like all weapons and secondary items had their damage dice wiped from the item records. For example, a Longsword is missing the d8 portion and just showing "(prof)+3 phy" without the d8.

  9. #159
    Quote Originally Posted by Cyrian View Post
    It looks like all weapons and secondary items had their damage dice wiped from the item records. For example, a Longsword is missing the d8 portion and just showing "(prof)+3 phy" without the d8.
    For what product as the SRD and core books should be updated
    Dominic Morta
    Ruleset Developer
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  10. #160
    The core rulebook. The SRD items look to be ok still. Attached is an example of the Longsword from the Core Rulebook on the left and SRD on the right. All weapons and secondary items seem to be this way just from the last small update. They were fine yesterday mid-day.
    Longsword Core vs SRD.jpg

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