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January 17th, 2026, 14:39 #291
Is there a current bug with spell attack rolls? No extensions loaded and I'm trying to cast burning beam aginast a bandit and I get a handler error: [string "IPFGSDLSECORE:..gn/scripts/managerRolls.lua"]:351:attempt to index a nil value
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January 17th, 2026, 17:54 #292
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January 17th, 2026, 17:56 #293Live stream: https://www.twitch.tv/gwydione
Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA
Free stuff:
D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
FG 5e Module Conversions: https://tinyurl.com/y6awo2la
Map Maker Conversion: https://tinyurl.com/y3awlo4b
Roll Player Conversion: https://tinyurl.com/y399kffz
Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg
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January 17th, 2026, 18:16 #294
I'm still looking in cleaning up the ruleset and trying to get it into the Test server for everyone to test. If you do spot anything, please post here or another thread to make me aware of issues you are seeing.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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January 21st, 2026, 02:37 #295
Yes, I have observed that adding a new spell onto a charsheet is a little glitchy, in that the scripting that sets up the status of all the controls in the spell entry (specifically, showing/hiding the roll button and the gray bar that disables the entry) doesn't all get executed when you first drop the spell onto the sheet. I put in some extra code to handle this in the Weird Wizard extension, but in the base ruleset if you simply close the charsheet and reopen it that should cause everything to reinitialize properly. (As Ravanazar has observed, other manipulations of the spell controls can accomplish the same thing by causing that re-initialization code to trigger.)
Last edited by crleonhard; January 21st, 2026 at 02:40.
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February 14th, 2026, 23:32 #296
First game with the updated sheets. Players report some troubles
1. Power shows 0 for level 1 Spellguard and Magician at least (as we have those in our group.)
2. Slots show the number of slots one power level behind the Power being displayed.
3. Power did not increase when Spellguard and Magician leveled up to 2.
4. Spells still not always listing under their proper Tradition.
5. Languages header missing "Languages" text.
6. Languages not displaying Speak/Read/Write status indicators.
7. Equipping soft armor not adjusting Defense (Cycling through equp/carry helped on one players sheet but not the others)
8. The Talent "Overwhelming Strike (Barbarian 2) and Combat Prowess (Barbarian2)has no text in the body only in the title.
9. Script Execution error: [string "W:item_attacks_npc"]:12: attempt to index local 'sRange' (a number value) when trying to open any of the "Micca's NPC Records: NPC: Micca Corruption 3, NPC: Micca Corruption 4, NPC: Micca Corruption 5, NPC: Micca Corruption 6. From Book -The Queen of Gold - chapter 3 under Bloody Butchery.
10. Script execution error: [string "IPFGSDLSECORE:..s/manager_actio_attacl.lua"]:257: attempt to index field 'range' (a number value) when clicking on the above NPC's attack roll buttons.
I feel bad dropping all theseLast edited by Ravanazar; February 14th, 2026 at 23:46. Reason: added second tallent to line 8
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February 14th, 2026, 23:35 #297Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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February 15th, 2026, 18:47 #298
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February 15th, 2026, 18:49 #299
The players made attempts to manually adjust things so that it was playable for them
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February 15th, 2026, 19:21 #300
Were these characters created before or after the update?
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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