Thread: Official MGT2e Bug Report Thread
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October 3rd, 2025, 09:14 #1371
pushed an update to fix the drag issue.
Dominic Morta
Ruleset Developer
Smiteworks
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October 21st, 2025, 23:27 #1372
Hi,
I can't find “Weapon Accessories” linked as items in the Central Supply Catalog 2023 Update. These are items such as Bandolier, Scope, Laser Sight, etc.
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October 22nd, 2025, 00:29 #1373
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October 22nd, 2025, 01:33 #1374
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October 22nd, 2025, 18:28 #1375
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November 2nd, 2025, 11:52 #1376
Hi,
a part of a sentence is missing in Races, K'Kree:
Discord_KlrpvaUQ4W.png
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November 8th, 2025, 15:16 #1377
The encumbrance rules used are not those from Traveller 2nd Edition, but from the First Edition.
Would it be possible to implement the correct rule from the updated 2023 ruleset, namely:
A Traveller should be able to carry equipment totalling a number of kilograms equal to their combined STR and END without penalty, plus any levels in Athletics (strength and/or endurance).
Travellers can carry up to twice this amount but will suffer DM-2 on all physical actions while they do so. They will also count as performing heavy labour as detailed under Fatigue on page 80.
If it is not possible to include the Athletics skill level directly, could we at least have a field to add a modifier that adjusts the carrying capacity, please?
The First Edition rule was:
Traveller characters sometimes have to carry everything they need to survive. A character can carry a number of kilograms equal to their Strength + Endurance scores before they have to worry about their load. They are lightly encumbered if they carry up to twice this value and heavily encumbered if they carry up to three times their Strength + Endurance. A character can lift more with an Athletics (strength) check—add the Effect to his effective Strength to work out his new maximum lift—but cannot do more than stagger around with his new load at 1.5 metres per round. He may lift it for a number of rounds equal to the Effect of an Athletics (endurance) check.
Lightly encumbered characters suffer a –1 DM to all actions that require free physical movement and become fatigued after a number of minutes equal to their Endurance score (plus the Effect of an Athletics (endurance) check if the character wishes to push himself).
Heavily encumbered characters suffer a –3 DM to all actions that require free physical movement, etc.
So in 2nd Edition it seems one can only carry up to twice their maximum load, and that’s it.
Thank you
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November 8th, 2025, 18:08 #1378
I can look into it and see how that's handled.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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November 8th, 2025, 20:25 #1379Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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November 9th, 2025, 15:09 #1380
Thank you.
Did you make an update, or is one coming soon? Because I don’t see any change...
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