Thread: Official MGT2e Bug Report Thread
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September 11th, 2025, 01:33 #1361Dominic Morta
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September 11th, 2025, 01:35 #1362Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
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Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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September 11th, 2025, 21:37 #1363
Regarding the rolls using the buttons in the Modifiers window:
- Making an attack using an equipped weapon shown on the Actions tab, I can confirm that the buttons in the Modifiers window, when selected before making a roll are working properly.
- If I make an attack using, for example, Gun Combat (energy) on the Skills tab does not take into account when buttons are activated in the Modifiers window. For me, this is expected as the Modifiers Bonus and Penalty are specifically for attacks, whereas the rolls from the Skills tab could be for an attack, but are generally just for Skill checks.
Regarding the =/- buttons under the Chat Window.
- These now seem to be working regardless if I make rolls from the Skills tab or an attack from the Actions tab.
This all seems to contradict what I wrote back on Sept 4th as everything seems to be working now. The originally reported issues were there on 9/4.
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September 11th, 2025, 23:06 #1364
All good, I just wanted verify
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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September 25th, 2025, 02:30 #1365Warrior-Priest
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We just came back to Traveller after a month away and we're still experiencing the same issue with skill checks - rolls from the skill tab. Characteristic modifiers and skill levels add up probably, but modifiers from the buttons seem to be ignored.
Note we've only seen with skill checks. No idea if this can occur with attack rolls (or rolls using weapons or great). Our campaign doesn't venture into combat very often. (Weird for a Traveller campaign, I know, but it works for us).
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September 25th, 2025, 03:56 #1366
I've tested this and it appears to be working.
Screenshot from 2025-09-24 22-55-44.png
Please provide specific steps in replicating the issue. As my method appears to work by clicking the +# buttons on the desktop to add the modifier.Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
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Have a suggestion?-Feature Request
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September 25th, 2025, 18:36 #1367Warrior-Priest
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And yet when I tried the following this AM it didn't work. My steps were:
1. Installed the VTT.
2. Opened one of the player characters.
3. Selected the "+2" button from the table at the bottom of the tabletop (NOT the Modifiers table your example shows)
4. Selected the gold button for one of the character's skills (Advocat) and dragged it to the chat window. This skill has a characteristic DM+1 (for EDU) and is Skill Level 1.
The results are shown in the PNG below. (Apologies on the lack of a screenshot - I've no luck uploading an image so far.) The system has recorded both the DM+2 associated with the skill (the (2D+2) in the Chat window) and the DM+2 from the modifier table at the bottom of the tabletop (the "(+2)" next to it), but only one of these modifiers is shown as added to the die roll.
2025-09-25t07-34-08.png
Since you're having trouble replicating it, I'm wondering if there's something system-specific in play. I'm running an iMac with macOS 13.7.8. Does that help?
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September 25th, 2025, 19:15 #1368
Can you show me the gold button you are referring to in your steps? Where I deviated in my steps was clicking on the number box under Total for the skill from my image on the character sheet
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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September 25th, 2025, 22:33 #1369Warrior-Priest
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I was referring to the little dots to the lower right of the Total number box. But what I was actually doing is selecting the Number box itself.
But this pointed me to what's really going on. If you double-click on the Total (or the NPC skill) everything seems to work as it should. But the modifiers in the table at the bottom of the tabletop don't get included in the die roll if you drag-and-drop the total (or skill in the case of NPCs).
Which seems weird, but okay.
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September 25th, 2025, 22:55 #1370
Thanks, helps track down the issue. I'll put it in my notes to look it over..
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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