DICE PACKS BUNDLE
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  1. #1361
    Quote Originally Posted by Stargrove View Post
    I believe he is referring to rolls when the buttons like +1, +2, +3, -1, -2, -3 below the Chat Window are pressed.



    I can honestly not confirm that rolls from the character sheet ever worked with these buttons pressed, but they are not working right now.

    So, if I have a completed character sheet open and go to the Skills tab, press +1 under the Chat Window, and then roll for Athletics the +1 is not added.

    However, if I press +1, Press STR, and leave the Task Diff at +8, "pick up" the dice and make a roll, then the +1 will get added in properly.

    I also tried testing out the modifiers that are located in the +/- window that can be brought up from the upper right button.



    When I select +1 Aim in that window and then make a Gun Combat roll from my character sheet, the +1 Aim is not getting added to the roll. I tested other items in the Modifier Window and none of them are getting added to any rolls fro the character sheet. I can confirm that these used to work as we have used them in the campaign I am running right now.

    Hope this helps.
    I tested this and it's working with any roll that would be considered an attack. Are you making the rolls from the skills tab?
    Dominic Morta
    Ruleset Developer
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  2. #1362
    Quote Originally Posted by LinWood2020 View Post
    Our group has been experiencing a different issue with the dice roller in the last couple of sessions. When making skill checks, the roller has not been including inputs from the table below. Boone and Banes appear to be accounted for, but situational modifiers (+1, +2,+3, etc) are not, even though they are noted in the chat description. It seems to be specific to just skill checks; rolls using the dice roller table are not affected.

    Has anyone else run into this?
    I tested the desktop buttons, but they appear working. Where are you adding the modifiers? Can you give me steps you are performing to help me replicate?
    Dominic Morta
    Ruleset Developer
    Smiteworks

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  3. #1363
    Quote Originally Posted by superteddy57 View Post
    I tested this and it's working with any roll that would be considered an attack. Are you making the rolls from the skills tab?
    Regarding the rolls using the buttons in the Modifiers window:
    - Making an attack using an equipped weapon shown on the Actions tab, I can confirm that the buttons in the Modifiers window, when selected before making a roll are working properly.
    - If I make an attack using, for example, Gun Combat (energy) on the Skills tab does not take into account when buttons are activated in the Modifiers window. For me, this is expected as the Modifiers Bonus and Penalty are specifically for attacks, whereas the rolls from the Skills tab could be for an attack, but are generally just for Skill checks.

    Regarding the =/- buttons under the Chat Window.
    - These now seem to be working regardless if I make rolls from the Skills tab or an attack from the Actions tab.


    This all seems to contradict what I wrote back on Sept 4th as everything seems to be working now. The originally reported issues were there on 9/4.

  4. #1364
    All good, I just wanted verify
    Dominic Morta
    Ruleset Developer
    Smiteworks

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  5. #1365
    We just came back to Traveller after a month away and we're still experiencing the same issue with skill checks - rolls from the skill tab. Characteristic modifiers and skill levels add up probably, but modifiers from the buttons seem to be ignored.

    Note we've only seen with skill checks. No idea if this can occur with attack rolls (or rolls using weapons or great). Our campaign doesn't venture into combat very often. (Weird for a Traveller campaign, I know, but it works for us).

  6. #1366
    I've tested this and it appears to be working.
    Screenshot from 2025-09-24 22-55-44.png

    Please provide specific steps in replicating the issue. As my method appears to work by clicking the +# buttons on the desktop to add the modifier.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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    Have a suggestion?-Feature Request

  7. #1367
    And yet when I tried the following this AM it didn't work. My steps were:
    1. Installed the VTT.
    2. Opened one of the player characters.
    3. Selected the "+2" button from the table at the bottom of the tabletop (NOT the Modifiers table your example shows)
    4. Selected the gold button for one of the character's skills (Advocat) and dragged it to the chat window. This skill has a characteristic DM+1 (for EDU) and is Skill Level 1.

    The results are shown in the PNG below. (Apologies on the lack of a screenshot - I've no luck uploading an image so far.) The system has recorded both the DM+2 associated with the skill (the (2D+2) in the Chat window) and the DM+2 from the modifier table at the bottom of the tabletop (the "(+2)" next to it), but only one of these modifiers is shown as added to the die roll.

    2025-09-25t07-34-08.png

    Since you're having trouble replicating it, I'm wondering if there's something system-specific in play. I'm running an iMac with macOS 13.7.8. Does that help?
    Attached Images Attached Images

  8. #1368
    Can you show me the gold button you are referring to in your steps? Where I deviated in my steps was clicking on the number box under Total for the skill from my image on the character sheet
    Dominic Morta
    Ruleset Developer
    Smiteworks

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    Have a suggestion?-Feature Request

  9. #1369
    I was referring to the little dots to the lower right of the Total number box. But what I was actually doing is selecting the Number box itself.

    But this pointed me to what's really going on. If you double-click on the Total (or the NPC skill) everything seems to work as it should. But the modifiers in the table at the bottom of the tabletop don't get included in the die roll if you drag-and-drop the total (or skill in the case of NPCs).

    Which seems weird, but okay.

  10. #1370
    Thanks, helps track down the issue. I'll put it in my notes to look it over..
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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