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August 15th, 2025, 04:36 #551Acolyte
- Join Date
- Jun 2018
- Posts
- 2
Greetings!
We had session zero for Fallout tonight and just messed around with the system. Unfortunately we had problems with weapon damage types; all the energy weapons are listed as “energy” under damage type, but have the physical damage icon (bone) under character weapons, and do physical damage in combat. Also, the Brotherhood Outcast knight equipment has issues; the rifle appears to have less damage than a pistol (3 vs 4 for pistol), and when you click on the rifle info in inventory, every single mod suddenly gets added.
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August 15th, 2025, 05:53 #552
I've pushed a fix to address the attack type not updating when adding a weapon. I've replaced it with a string control as with the latest supplements it can have multiple damage types. I can't find the equipment pack you mentioned. What module is that from?
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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August 15th, 2025, 08:36 #553Warrior-Priest
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- Jun 2018
- Posts
- 49
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August 15th, 2025, 12:07 #554Acolyte
- Join Date
- Jun 2018
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- 2
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August 16th, 2025, 23:31 #555Zealot
- Join Date
- Sep 2018
- Location
- Colorado
- Posts
- 86
When creating a new NPC, specifically a creature (Companion), the character sheet still includes SPECIAL attributes instead of Body/Mind.Companion Creature.jpg
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August 16th, 2025, 23:53 #556Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 17th, 2025, 00:44 #557Zealot
- Join Date
- Sep 2018
- Location
- Colorado
- Posts
- 86
Thanks for the quick fix! I'm still working companions and I don't know if this is a bug or just operator head space and timing, but I can't seem to add attack properties to a companions attack (specifically, range, damage type, qualities and effects).
Here are locked and unlocked character sheets for example:
Companion Unlocked.jpg
Companion Locked.jpg
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August 17th, 2025, 02:37 #558
Pushed another update to address this issue.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 17th, 2025, 23:07 #559Warrior-Priest
- Join Date
- Mar 2018
- Posts
- 45
Feral Ghoul Loot is not working correctly. The 2dC6 Random Junk does not generate random quantity of Junk, but a magazine instead (perhaps need a new Random Junk Table for Feral Ghouls?). In addition, unable to delete the loot profile of copied versions of the Feral Ghoul. Not sure if these Loot issues occur on other NPCs. See attached. Updated FG before the test. There are no Extensions loaded.
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August 18th, 2025, 00:30 #560
I pushed an update for the npcs to have items for their scavenge loot. Since there is a junk item I placed it there instead of using the random loot table. I also updated the entry for junk to be the correct record.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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