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July 10th, 2025, 06:07 #301
Pushed update to address an error seen in drag and dropping ship weapons to NPC ship records and weapon properties not showing correctly
Dominic Morta
Ruleset Developer
Smiteworks
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July 11th, 2025, 01:24 #302
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July 17th, 2025, 06:24 #303
2E - Not all Ship Stats applying when NPC ship dragged to Party Ship
Ruleset Mode: STA 2E
Issue: When creating a Party Ship from an NPC ship, the Party Ship Shields and Resistance are being calculated instead of using the NPC ship's values. See screenshot.
Steps to Reproduce:
- Select an NPC ship with different scale and resistance values
- Drag to Party Sheet to create a Party Ship
- Open new Party Ship record and compare Shield and Resistance values
Related - for 2E Reserve Power is no longer a numerical value. It is now a binary that is either available or not. Party Ship and Combat Tracker still show as a numeric value in 2E.
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July 17th, 2025, 19:44 #304
I was able to address the first one about the shields and resistance. As for the Reserve Power, I will have to do a more extensive upgrade to show, but for now it will remain a numerical value.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
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Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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July 20th, 2025, 20:58 #305
Ship Attack Damage Throwing an Error
When applying damage to a ship - whether directly from one ship to another in the Combat Tracker or using a Player Character Sheet using the Ship Tactical Station, getting the following error:
[7/20/2025 12:19:59 PM] [ERROR] Handler error: [string "..rek Adventures 2d20:..r_action_damage.lua"]:545: attempt to index global 'rDamageOutput' (a nil value)
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July 21st, 2025, 01:51 #306SmiteWorks
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 23,382
We pushed a new build to the Test channel that addresses that issue.
Regards,
JPG
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August 6th, 2025, 15:32 #307Crusader
- Join Date
- Jul 2025
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I’m fairly new to Fantasy Grounds Unity, though I’ve been using other rulesets. I’ve been enjoying both the Star Trek Adventures and Captain’s Log rulesets, but I’ve run into a problem:
Whenever I try to have an NPC (for example, a Klingon) make an attack against a PC, I get a console error. I’m simply double‑clicking on the attack button, the same way I normally do in other rulesets. If I double‑click on the damage, that works fine. The error only occurs when I double‑click on the attack.
So far, I’ve:
Tried multiple NPCs (same result)
Tried multiple weapons (same result)
Confirmed that PCs can make attacks without issue
Has anyone else run into this? Am I missing a step, or is this a bug with the ruleset?
Thanks!
Screenshot 2025-08-06 102436.jpg
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August 6th, 2025, 17:58 #308Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
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Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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August 6th, 2025, 19:49 #309Crusader
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- Jul 2025
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- 18
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August 9th, 2025, 03:32 #310Crusader
- Join Date
- Jul 2025
- Posts
- 18
I found an issue during Starship combat using the STA and STA:CL module...
When I have the NPC Klingon D-7 attack my homebrew Federation ship, everything works fine until I try to calculate the damage the D-7 inflicted. As soon as I press the button to roll damage, a console error appears. This happens with every weapon on the D-7—disruptors, phasers, photon torpedoes—and it happens every time. I noted the damage was always zero, so I made a copy of the D-7 and added damage. But I still get the error. Note: Player-initiated damage rolls work normally; the issue only occurs when calculating damage done by the NPC ship. Screenshot attached.
Screenshot 2025-08-08 221942.jpg D7 Copy
Screenshot 2025-08-08 224323.jpg D7 from ModuleLast edited by phoenix39000; August 9th, 2025 at 03:44.
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