DICE PACKS BUNDLE
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  1. #1301
    Error report, secrets of the ancients:
    when opening NPCs and Ships

    [7/19/2025 10:57:10 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/Whisperhawk.webp) (*)
    [7/19/2025 11:00:40 AM] [WARNING] template: Could not find template () in class (worlds_main)
    [7/19/2025 11:01:15 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/The Star Hunter.webp) (*)
    [7/19/2025 11:02:18 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/The Alahir.webp) (*)

  2. #1302
    Quote Originally Posted by Egheal View Post
    Error report, secrets of the ancients:
    when opening NPCs and Ships

    [7/19/2025 10:57:10 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/Whisperhawk.webp) (*)
    [7/19/2025 11:00:40 AM] [WARNING] template: Could not find template () in class (worlds_main)
    [7/19/2025 11:01:15 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/The Star Hunter.webp) (*)
    [7/19/2025 11:02:18 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/The Alahir.webp) (*)
    I get similar messages and also I don't get any deckplan for The Dart - it's just an empty 'new image'

  3. #1303
    Quote Originally Posted by Egheal View Post
    Error report, secrets of the ancients:
    when opening NPCs and Ships

    [7/19/2025 10:57:10 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/Whisperhawk.webp) (*)
    [7/19/2025 11:00:40 AM] [WARNING] template: Could not find template () in class (worlds_main)
    [7/19/2025 11:01:15 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/The Star Hunter.webp) (*)
    [7/19/2025 11:02:18 AM] [ERROR] Graphic: Unable to load file (modules/MGP40072TRVMG2E/campaign/images/The Alahir.webp) (*)

    Quote Originally Posted by peterfdh View Post
    I get similar messages and also I don't get any deckplan for The Dart - it's just an empty 'new image'

    I apologize to you both and anyone else experiencing this for the second time.


    I am investigating the cause.
    Last edited by Stargrove; July 22nd, 2025 at 00:49.

  4. #1304
    I've noticed that there's no longer an attack roll field for spaceships. Players can still make attack rolls from the Ships tab on their character sheets, but there doesn't seem to be any other way to make attack rolls for ships. I tested this with a fresh campaign so I know it's not an extension causing problems
    fantasygroundsbug.JPG

  5. #1305
    Thanks Paragade, I was searching for this field! btw can you tell me what is this icon? FantasyGrounds_IBtnzWJWb3.png

  6. #1306
    The attack roll field for starships is back in the test channel v4.8.0. This ruleset is awesome. Is there a wiki for it, some items elude me (like the icon above)?

  7. #1307
    Much of the ruleset's ship combat system was lifted from Starfinder RPG 1e and that is the crew section. I don't believe the original developer finished that section.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  8. #1308
    Quote Originally Posted by Stargrove View Post
    I apologize to you both and anyone else experiencing this for the second time.


    I am investigating the cause.
    These most recent issues with Secrets of the Ancients should be resolved in the upcoming Tuesday update. Sorry for any inconvenience this has caused. When I update Mysteries of the Ancients to bring it better in line with current FGU standards, I will try and be more careful to check all records for these kinds of issues.

  9. #1309
    When you drag a Psi Talent to a NPC it doesn't autopopulate the Talent DM as it should. The same when you add a weapon it doesn't add the weapon lvl and stat mod.

  10. #1310
    The labels are setup backwards and it appears the psi dm is set correctly. The weapon never added the actor's stat mod. It sets it to 0 when you drop the weapon onto the actor. I will be pushing a fix for the labels to the TEST server.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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