Thread: Official MGT2e Bug Report Thread
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April 8th, 2025, 20:35 #1231
It's a known issue and will be resolved when the fixes go LIVE. The ruleset is currently on lockdown for some new CoreRPG feature updates.
Dominic Morta
Ruleset Developer
Smiteworks
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April 8th, 2025, 20:52 #1232Adept
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Thanks!
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April 14th, 2025, 19:03 #1233Grand Templar
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The Third Imperium modules seems to have bugs for the star systems. They don't show up in the Star Systems tab under the book. Also, the weapons don't show up under the weapon tab in the book when you just look at the book. They seem to appear in the items tab. Lastly, INI has a skill deve table that doesn't show up under classes or tables.
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April 15th, 2025, 07:14 #1234
I have passed it along for the developer to take a look.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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April 25th, 2025, 04:12 #1235Crusader
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I just ran into an issue when I played today. The NPCs are not being numbered when they are transferred to the Combat Tracker. I have the Append option in the settings turned on. Anyone else have this issue?
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April 25th, 2025, 05:37 #1236Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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April 25th, 2025, 05:38 #1237Crusader
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I am, I'll try to take them off and see if that does it.
Ah tried it. I removed all extensions and tried it again, but it still is not working. It just adds the NPC with no number for them.Last edited by Chiefweasel; April 25th, 2025 at 12:53.
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May 1st, 2025, 16:53 #1238Grand Templar
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There seems to be a bug with races who have innate armor. It doesn't shop up as an armor effect. Bonuses to stats seems to work, but any special abilities don't seem to work with armor being the one that seems most relevant. Many other special abilities are more specialized.
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May 1st, 2025, 17:13 #1239
As someone who hasn't played with the ruleset, I'm not sure if this is a request for expansion or a bug report. If it is a bug, please break down how it was done before and the steps to perform to get it done previously. I'm not really sure what you are referring to with your report and need some help understanding.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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May 2nd, 2025, 05:17 #1240Crusader
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Here are some details:
I am using the Traveller 2nd edition.
The setting are set to append a number onto the end of the name of an NPC when it is added to the combat tracker.
But when I add the NPCs to the combat tracker (using the Battle option), the numbering is not added to names of the NPCs. It just lists duplicated names for the NPCs, like Killer 1 listed 4 times.
I do not have any extensions in use.
This option used to work but has stopped working a month or so ago.
Thanks.
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