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View Poll Results: Which Class to Start First for Combat Guide Part 2

Voters
37. You may not vote on this poll
  • Barbarian

    1 2.70%
  • Bard

    0 0%
  • Cleric

    0 0%
  • Druid

    1 2.70%
  • Fighter

    19 51.35%
  • Monk

    1 2.70%
  • Paladin

    3 8.11%
  • Ranger

    2 5.41%
  • Rogue

    4 10.81%
  • Sorcerer / Wizard / Warlock

    6 16.22%
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  1. #1

    Solo RPG Play Guide with FGU - INDEX

    SOLO GUIDE.MOD
    DND COMBAT GUIDE.MOD [WIP]
    Dedicated to all Dreamers, Hermits and Lonewolves. I hail thee.


    Introduction

    Welcome to my Free-for-all passion project.
    It's a live document until it's finished. Feel free to dig in. Except for you, bots and botters; Shoo!


    Solo Gameplay Examples


    FAQ




    D&D 5E - Solo Combat Strategy Guide [WIP]: INDEX

    (+) Done
    (!) Cookin'

    Progress: Artificer, Barbarian, Bard, Cleric, Druid, Fighter (+), Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, Wizard (!)

    NEW!
    5E SOLO BUILDS THREAD





    Overview


    Methodology (Beginner)

    If you're starting new, just this part will be enough to kickstart your session.
    Don't burden yourself with details. You can best learn by
    jumping into action and making your own mistakes.

    1. Minimum Prep
    2. Modes of Play
    3. Your First Scene & First Scene Example
    4. Core Gameplay Loop (Content Creation Method) Oracle Inside.
    5. Freeform Association (Source of Creativity)
    6. Mechanics of Game Story (To chain your scenes)
    7. End of the Session
    8. How to Play Published Adventures Solo (Fog of War in maps) & Note on spoilers in comments.



    Oracles

    I had to remove the links from this part to combine them in 1 page for the character limit was almost reached.

    Main Page: All Oracle Reviews

    1. 3 Popular Oracles for FGU and Supplements (Paid) +
    2. Mythic Game Master Emulator v1 (Web / Free) +
    3. The Solo Adventurer's Toolbox 1 (D&D 5E Only, Paid) +
    4. Mythic GM Emulator v2 (Paid, for soloing ANY setting) +
    5. The Solo Adventurer's Toolbox 2(D&D 5E Only, Paid) -
    6. Universal NPC Emulator (Paid Supplement) -



    The 3 Pillars

    Exploration


    Roleplay


    Combat




    2 Approaches to Solo Play (Intermediate)


    1. GM Approach & Exercises for GM Approach (Creative Process).
    2. Player Approach Part I & Part II
    3. Muses
      • Part 1: About Inspiration for characters, quests.
      • Part 2: Inspiration for places & conflicts. Environmental Storytelling, Personalization.
      • Muses: Music, questioning, lists for inspiration.

    Adjudication



    Attached Files Attached Files
    Last edited by Tempered7; April 24th, 2026 at 12:38.

  2. #2
    ACTUAL PLAYS

    Planned Campaign List: I will open a new thread for these.

    Play Published Adventures Solo:

    1. Ultimate Undermountain: The Dungeon Level by Dan Harlan. (Will be weekly)

    Others:

    1. Discover an Established Setting: Nickin' the "Star" in Alkenstar (PFSW mini 1-shot)
    2. Hex-crawl: Hexploring World Map Hex Tiles, For Real!



    Deep Dive (Advanced)

    1. Storytelling Articles


    1.1. Storytelling the Future -NEWEST!




    2. Old Solo Combat Strategy Series: Old Index

    Note that, The Old Index is what's in the Blog and it is lame. The New Index upstairs is for the shiny new combat guide to be released.



    Anthology of Topics:



    3. Dungeon Cartographer: Experimental Series

    Note:
    On halt until I find a new place other than the Blogs to publish these. Griogre's Random Dungeon Tiles and Descriptions does a better job.

    1. Introduction to Random Dun-Gen
    2. Toolbox Template & Dungeon Room Descriptions (Text Gen)
    3. Demo Playthrough #1 (Text-Gen Only)
    4. Dungeon Architecture Pictionary (Google Docs Sheet)
    5. Making Tileset Image Tables (Filenames.txt is here)
    6. Demo Playthrough #2 (Tileset Image-Gen Only)
    7. Adding Encounter Tables (Non/Combat, Traps)
    8. Demo Playthrough #3 (Combining All)
    9. The Refined Method: Start with this for quick play
    10. BONUS: Environmental Storytelling Demo Play
    11. Dun-Gen CHEAT SHEET


    4. Alternative Ways To Play Solo

    1. Engaging In Problem Solving With Solo Play: This method is what I use to gain insight on any problem with what I call "Wisdom Through Fictional Conflict." Just like writers do. Sometimes it gives me eureka moments but sometimes it frustrates me. IT'S NOT FOR EVERYONE!
    2. SOON! "Guide to Creating Stories with Cards." With Tarot Reading [Done but WIP for upgrades] by jkeller. Inspiration Source: How To Build An Adventure with The Deck of Many Things
    Last edited by Tempered7; May 13th, 2026 at 06:16.

  3. #3
    I'm hijacking this post. I need your clothes, your bullet points and your server hamster. ~ Arnold Temperzenegger after using up 10k word limit
    ALL RESOURCES




    CHEAT SHEETS



    Battlefield Mainframe: COMBAT HUB FOR SOLO RPGS


    Soon...ish



    Solo Playground: WORKBOOK FOR THE GUIDES

    Soon...er, maybe.



    Multichannel Chip Chat: SOLO A.I. PODCASTS

    Now that AI can create podcasts AS IF two guys talking about a subject, I decided to use it for the guide while John Connor looks at me in disappointment.

    • Podcast #1: For newcomers.
    • Podcast #2: For intermediate players.
    • Podcast #3: For experts, with more examples than explanations.
    • Podcast #4: For Beginner Solo GMs.
    • Podcast #5: For Intermediate Solo GMs.
    • Podcast #6: For Expert Solo GMs. Waiting for New Combat Guide to release...

    NEW! FIGHTER THEMED PODCASTS

    1. How math creates better D&D stories? Examining Solo Goliath BattleMaster build.
    2. Hardening the Avalanche Engine. Gaps in the Goliath BattleMaster and almost all pure melee builds and my suggestions for fixing them.
    3. Ranged Supremacy. On avoidance and raining down bullets. Battlefield Supremacy through being unreachable while having the longest reach. With insight from the upcoming DnD 5E Combat Guide.

    NEW! SHATTERING THE STORMWIND FALLACY

    The Stormwind Fallacy is the divisive misconception that mechanical character optimization and deep roleplaying are mutually exclusive, falsely suggesting that a powerful build inherently lacks narrative depth and vice versa. Synthesis Approach solves this problem by combining the cold, mathematical optimization with narrative depth directly tied to the mechanics of a meta-build.

    Synthesis Approach AI Podcast 1

    Synthesis Approach AI Podcast 2

    Last edited by Tempered7; June 13th, 2026 at 06:14.

  4. #4
    EDIT: Previous Original Post moved here.

    Added to: Cheapest-and-Quickest-Way-for-Solo-Play
    * JimSocks' Content Generator 2020
    * DndSpeak 100 Tables
    * Sellers Shop (Tables with BG Pic and Item Pins)
    All of them are P
    ay what you want except the Content Creator is a free module for FGU.



    OP:

    New Section Deep Dive is ready with its first item:


    Also, a pay what you want Name Gen Onomatology added to the Cheap & Quick Way.

    Last edited by Tempered7; June 7th, 2026 at 10:11.

  5. #5
    Added: Exploration Part II (Create-as-you-go) in the 3 Pillars Section.

  6. #6
    Added: 2 Approaches to Solo Play - NEW

    1. GM Approach & Exercises for GM Approach
    2. Player Approach - WIP

  7. #7
    Added to 2 Approaches to Solo Play

    Player Approach Part I & Part II & Muses // NEW 06/08/2024


    Part 1: About characters and their quests in the context of inspiration.
    Part 2: About places and conflicts
    in the context of inspiration. Also environmental storytelling and personalization of all these.
    Muses: Music, questioning, lists for inspiration.
    Last edited by Tempered7; August 9th, 2024 at 08:30.

  8. #8

  9. #9
    Conjuring Sparks from Themes & My Table of Thematic Words
    • Methods to use themes in both creative AND therapeutic way in Solo Mode.


    Added to the the Deep Dive section. 11/08/2024.
    I scribble Solo RPG methods and reviews for Resources in my All Things Solo blog.
    Now with Solo Builds for DnD 5E. And All Solo Modules for FGU WIP.
    LIST OF ALL FREE FGU STUFF
    //Design with Systems, not Custom Solutions!

  10. #10
    Love this! I'm an avid solo gamer nowadays and this has some great older advice I've picked up and some great new things to try. Thanks for putting this together.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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    Have a suggestion?-Feature Request

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