-
July 27th, 2023, 20:18 #51
I have done that multiple times. I'm confused, do you still have this problem or not?
-
July 27th, 2023, 20:20 #52Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
-
July 27th, 2023, 20:30 #53
It has been updated though (to correct another problem, the impossibility to write in the file page).
It seems that, since then, we have this new bug.
-
August 1st, 2023, 16:08 #54
Curious - during my 6 player weekly game I noticed that some Kenku error screen had been up in the background I'd not noticed. Is that a known thing? Never noticed it before.
Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
-
August 3rd, 2023, 19:18 #55
I responded to your inbox Egheal, but wanted to update this forum too.
I was finally able to recreate this error and see what was happening.
The paging was using a little bit of the new UI formatting and a little bit of the old UI formatting.
That would explain why it works for some but not others.
Now that the big update to get everyone over to the new way was pushed, this has been updated to match. I've pushed an update for this and it SHOULDN'T reset itself this time when it updates."If you love it, mod it."
Ruleset Developer
Smiteworks
-
August 3rd, 2023, 20:08 #56
Thanks for your help Tark!
With a new CoC7e campaign, no extension (except yours) I have those warnings in log :
[8/3/2023 9:00:56 PM] Match successfully created on lobby.
[8/3/2023 9:01:08 PM] MEASURE: RULESETS LOAD - 11.233241 - CallOfCthulhu7E
[8/3/2023 9:01:08 PM] MEASURE: EXTENSIONS LOAD - 0.0045046 - 1
[8/3/2023 9:01:12 PM] MEASURE: MODULE LIST BUILD - 4.4116848 - 305
[8/3/2023 9:01:12 PM] MEASURE: REFRESH IMAGE ASSETS - 0.1283568
[8/3/2023 9:01:12 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0175632
[8/3/2023 9:01:12 PM] MEASURE: REFRESH TOKEN ASSETS - 0.3686689
[8/3/2023 9:01:12 PM] MEASURE: ASSET LIST BUILD - 0.5145889
[8/3/2023 9:01:14 PM] MEASURE: LOAD - PART 1 - 17.3496154
[8/3/2023 9:01:16 PM] RULESET: Call of Cthulhu (7th Edition) ruleset (v2023-07-04)
Copyright 2021 Smiteworks USA, LLC
[8/3/2023 9:01:16 PM] RULESET: Call of Cthulhu
Copyright 2021 Chaosium Inc.; all rights reserved.
Call of Cthulhu (r) is the registered trademark of Chaosium Inc.
[8/3/2023 9:01:16 PM] RULESET: Ruleset Conversion by DIE Hard Gaming
(LINK)
[8/3/2023 9:01:16 PM] RULESET: Core RPG ruleset (2023-06-27) for Fantasy Grounds
Copyright 2023 Smiteworks USA, LLC
[8/3/2023 9:01:16 PM] EXTENSION: Extension (Feature: Sounds - VLC) loaded.
[8/3/2023 9:01:16 PM] MEASURE: LOAD - PART 2 - 2.794774
[8/3/2023 9:01:47 PM] [WARNING] template: Could not find template (filter_label_content_top_right) in class (sound_settings_filter_vlc)
[8/3/2023 9:01:47 PM] [WARNING] template: Could not find template (filter_stringc_content_top_right) in class (sound_settings_filter_vlc)
[8/3/2023 9:01:47 PM] [ERROR] Script execution error: [string ".. Text Patch) - LIVE:..ings_filter_vlc.lua"]:11: attempt to index global 'filter_name' (a nil value)
[8/3/2023 9:01:47 PM] [WARNING] template: Could not find template (label_list_content_centered_right) in class (sound_settings_content_vlc)
[8/3/2023 9:01:47 PM] [ERROR] Script execution error: [string ".. Text Patch) - LIVE:..ings_filter_vlc.lua"]:11: attempt to index global 'filter_name' (a nil value)
[8/3/2023 9:02:50 PM] [ERROR] Script execution error: [string ".. Text Patch) - LIVE:..ings_filter_vlc.lua"]:11: attempt to index global 'filter_name' (a nil value)
File import does not work
-
August 4th, 2023, 18:36 #57
The fix I have only works on TEST for now. Until then, the TEST server will have the updated fixes, and the LIVE server will have the last working version until the UI changes are pushed to live (should be near the end of the month).
"If you love it, mod it."
Ruleset Developer
Smiteworks
-
August 4th, 2023, 22:10 #58
-
August 11th, 2023, 10:09 #59
Very stupid question: is there any way to update the sounds in each trigger (from the official Syrinscape modules) outside of Fantasy Grounds? E.g. by copying the triggers "at large" and exporting them, so a script can do the replacement?
Currently, I only see the option to open EACH trigger in Fantasy Grounds manually, add the new sound, and remove the Syrinscape sound.
Very cumbersome.
-
August 11th, 2023, 12:29 #60FG Wiki: How to Compile the FG Logs
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)

Reply With Quote


Bookmarks