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  1. #1261
    Quote Originally Posted by superteddy57 View Post
    Triggers are base off the chat output and they may not be setup within Starfinder to trigger those sounds.
    Where's the "how-to" for the sounds? I'm wracking my brain setting this up...

  2. #1262
    There is a wiki page here that was from beta cycle. It still needs to be finalized by Doug.
    https://fantasygroundsunity.atlassia...ng+Sound+Links

    There's also a section in the FG v4.4.0 video.
    https://www.youtube.com/watch?v=VoXe-sc2Uws&t=1498s

    There will be more information as we update the documentation.

    Also, currently, the attack hit/miss sound triggers are only working in 5E; but I'm working on a fix for that.

    Regards,
    JPG

  3. #1263
    Quote Originally Posted by Moon Wizard View Post
    There is a wiki page here that was from beta cycle. It still needs to be finalized by Doug.
    https://fantasygroundsunity.atlassia...ng+Sound+Links

    There's also a section in the FG v4.4.0 video.
    https://www.youtube.com/watch?v=VoXe-sc2Uws&t=1498s

    There will be more information as we update the documentation.

    Also, currently, the attack hit/miss sound triggers are only working in 5E; but I'm working on a fix for that.

    Regards,
    JPG
    Ah, but that's a head-start... Thank you...

  4. #1264
    Honken's Avatar
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    I am playing Horizon of the Vast with my players, and one of the players got his hands on the "handcoil, explorer," and was using it in a couple of combats. And since the item is a energy weapon it should attack agains EAC, but it doesn't. Is this a bug, or am i doing it wrong somewhere?


    We don't stop playing because we grow old,
    we grow old because we stop playing!



    Now running the story of Tuskhaven a Pathfinder 2 Kingmaker campaign.

  5. #1265
    Quote Originally Posted by Honken View Post
    I am playing Horizon of the Vast with my players, and one of the players got his hands on the "handcoil, explorer," and was using it in a couple of combats. And since the item is a energy weapon it should attack agains EAC, but it doesn't. Is this a bug, or am i doing it wrong somewhere?
    I will have to take a look. I will get back to you.
    If you add the text "vs eac" under properties it will fix the issue. I will sort out the item record and get it updated.
    As a side note.. Add the item to the party sheet and make the changes then re drop it on the character.
    Madman..
    Last edited by madman; June 28th, 2023 at 00:05.
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



  6. #1266
    Honken's Avatar
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    So, this is a test i did today, clean ruleset (i had done the test before, never captured it though).

    https://1drv.ms/i/s!Ash8HBvgPSZvhscg...HZkJg?e=9Pvqhq

    I hope this helps.
    Last edited by Honken; June 28th, 2023 at 12:32. Reason: FIrst version did not include the pic...


    We don't stop playing because we grow old,
    we grow old because we stop playing!



    Now running the story of Tuskhaven a Pathfinder 2 Kingmaker campaign.

  7. #1267
    I'm not sure what I am looking at and would need you to elaborate on what the issue is that is going on in the image.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

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    Have a suggestion?-Feature Request

  8. #1268
    Honken's Avatar
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    Quote Originally Posted by superteddy57 View Post
    I'm not sure what I am looking at and would need you to elaborate on what the issue is that is going on in the image.
    The Handcoil, Explorer (this one from the Horizon of the vast p1) does not attack EAC, even if it is a Electricity damage weapon. And i did fiddle a bit with "vs. eac" to try to see if i could make it to attack vs EAC. And then i did a Laser pistol, Azimut for reference (basic energy weapon from Core). Handcoil are usually from the Armory book, but this item was from the horizon p1 module. Not sure if that make any diffrence though. I don't have armory. I wrote this in #1264 for reference.

    Quote Originally Posted by Honken101
    I am playing Horizon of the Vast with my players, and one of the players got his hands on the "handcoil, explorer," and was using it in a couple of combats. And since the item is a energy weapon it should attack against EAC, but it doesn't. Is this a bug, or am i doing it wrong somewhere?


    We don't stop playing because we grow old,
    we grow old because we stop playing!



    Now running the story of Tuskhaven a Pathfinder 2 Kingmaker campaign.

  9. #1269
    Appreciate the break down. Just was a tad confused
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  10. #1270
    I did a little testing on this. It does attack vs. EAC. However, without the "vs eac" in the properties field it does not report it to chat.

    Madman..

    Again, if you change the record on the character sheet it does not update. Create a copy make the "vs eac change" then drop it on the character. Alternatively, you can add the item to the party sheet, make the changes and then drop it on the character. [Fixed]
    Attached Images Attached Images
    Last edited by madman; July 11th, 2023 at 01:37.
    "Overthinking, over analyzing separates the body from the mind."...MJK... Tool frontman



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