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  1. #2971

  2. #2972
    I updated FGU today and get no sidebar at all now with MoreCore.

  3. #2973

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    Quote Originally Posted by damned View Post
    New build uploaded.
    Very real chance there are some bugs still.
    Please report!
    I can't seem to work out how to install the latest FGU build from the Forge. I have added it to Inventory but not sure what that does. Sorry to be an idiot, can anyone point me to the explanation?

  4. #2974

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    Quote Originally Posted by ransolot View Post
    I updated FGU today and get no sidebar at all now with MoreCore.
    Try installing from the Forge then running update. That was my mistake!
    Last edited by CJR; December 19th, 2021 at 16:04.

  5. #2975
    I've returned to the master to ask a question. I can't seem to find an answer online.
    The "effects" on the combat tracker such as "REGEN: 1" where every turn the effect would heal the player or npc 1.
    Is this disabled on more core? Are all effects disabled? Is there an extension I Could get to use them.
    Not a big deal just curious for poison dmgs etc.

    Been using morecore now for a few months. Excellent work.

  6. #2976
    Quote Originally Posted by CJR View Post
    Try installing from the Forge then running update. That was my mistake!
    Hell yeah, that did it! Thank you!

  7. #2977
    damned's Avatar
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    Yes - you need to subscribe to MoreCore on the Forge to get any new updates.
    This also means you should remove your traditionally downloaded version if it still doesnt show the update (but I think it will overwrite) and make sure you dont have any unpacked copies in your /rulesets directory also.

  8. #2978
    damned's Avatar
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    Quote Originally Posted by keil View Post
    I've returned to the master to ask a question. I can't seem to find an answer online.
    The "effects" on the combat tracker such as "REGEN: 1" where every turn the effect would heal the player or npc 1.
    Is this disabled on more core? Are all effects disabled? Is there an extension I Could get to use them.
    Not a big deal just curious for poison dmgs etc.

    Been using morecore now for a few months. Excellent work.
    Effects are Informational only in MoreCore
    Nothing has been removed. I have just not built out any Effects as they tend to be very game specific.

    You could try using one of the
    /c#mod rolls (line it up with your health) to assist but it wont be automated.

    What are you playing using MoreCore?

  9. #2979

    Join Date
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    Quote Originally Posted by R.I.K View Post
    Hi all

    Apologize if this is the wrong forum, for errors!

    Anyone else having issues running MoreCore after the lates unity update?

    Getting [ERROR] Script execution error: [string "desktop/scripts/chat_window.lua"]:11: attempt to call field 'retrieveLaunchMessages' (a nil value)

    And have no sidebare menu!
    Hi all Anyone else having issues running MoreCore after the lates unity update?

    Getting [ERROR] Script execution error: [string "desktop/scripts/chat_window.lua"]:11: attempt to call field 'retrieveLaunchMessages' (a nil value)

    And have no sidebare menu!
    If you go to the FORGE and subscribe to MoreCore there, you then just need to exit Fantasy Grounds Unity, and reload and run update. You will get a sidebar. What I can't do so far is work out how to edit buttons but I'm reading backwards trying to find the answer! It used to be under Options but isn't now?

  10. #2980
    The sidebar is all available. You can't remove buttons. The categories are expandable and collapsible, to show/hide the buttons in that category.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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    Have a suggestion?-Feature Request

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