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  1. #601
    Mummy's Mask, AP 1 The Half-Dead City
    Haunt in B2 doesn't have it's reset value of 1 day. Really affected my running (since it didn't have a reset value).

  2. #602
    3.PNG3.PNG Not sure where else to place this but some tables are still missing in Ultimate Equipment. Someone on Discord mentioned it so I looked into it. I know you guys are constantly working on these things so I don't know if treasure generation was on your todo list or not but I thought I would mention it because I said I would.

    Sincerely Aramis

    ps. Again thanks for all the work you do.

  3. #603
    Quote Originally Posted by Aramis Dante View Post
    3.PNG3.PNG Not sure where else to place this but some tables are still missing in Ultimate Equipment. Someone on Discord mentioned it so I looked into it. I know you guys are constantly working on these things so I don't know if treasure generation was on your todo list or not but I thought I would mention it because I said I would.

    Sincerely Aramis

    ps. Again thanks for all the work you do.
    What tables exactly are missing and in what form? We are happy to investigate your feedback, but we will need more information on what is not available exactly.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #604
    Quote Originally Posted by superteddy57 View Post
    What tables exactly are missing and in what form? We are happy to investigate your feedback, but we will need more information on what is not available exactly.
    Almost all of them, there are only 11 in the "tables" section. For me, the most useful/highest priority of the Ultimate Eq tables to roll on in FG would be the section in the reference manual labeled "Random Treasure Tables".
    Also, GameMastery Guide has the weather tables which would be very useful, but these are only in the reference manual also.

  5. #605
    Understandable. I developed Ultimate Equipment but I purposely didn't add the tables in order for the book to mirror the Core Rulebook (it doesn't have tables either). I agree that tables would be great but I do think that it should perhaps be coordinated to be consistent. I hated to make the UE module so much different than Core and then cause a bunch of backlash against core.

    superteddy57, I'm not sure who is maintaining the Core Rulebook but if someone does that, I can handle the UE update. I do think they should both be updated so they are consistent.
    Developer for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E

    Timezone: US Eastern Time
    Ultimate License Holder

  6. #606

    Join Date
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    Quote Originally Posted by sciencephile View Post
    Understandable. I developed Ultimate Equipment but I purposely didn't add the tables in order for the book to mirror the Core Rulebook (it doesn't have tables either). I agree that tables would be great but I do think that it should perhaps be coordinated to be consistent. I hated to make the UE module so much different than Core and then cause a bunch of backlash against core.

    superteddy57, I'm not sure who is maintaining the Core Rulebook but if someone does that, I can handle the UE update. I do think they should both be updated so they are consistent.
    Think of the Core book as the minimum bar to shoot for. If you can do better, then do so. The customers (GMs in this case most likely) are paying for FG features to save them prep time. Consistency is all fine and good, but again, if you can do something better, then be the example rather than just following, especially with older products. (For example, the Core Rulebook uses actual links to the images (which is fugly) because it was created prior to the <imagelink> functionality being built). I'll follow consistency with regards to chapter and page titles being all caps and archetypes being relegated over to the Special Abilities window but otherwise, if I can do something better, I will.

  7. #607
    I'm not talking about the free version but the Deluxe version that people pay for. I don't think it is unreasonable to think that it should be updated too. Rather than dismissing the idea of it being updated, perhaps we can see if superteddy57 or someone else there *might* also update that one too so it doesn't fall too far behind. The Core rulebook is the pivotal book for the entire ruleset after all.

  8. #608
    Ok the png I provided in my previous post shows the sections that are missing like they stopped right there it was never finished. I can make a specific list it will take a while but I will do it and repost as soon as I can. I appreciate all the input.

    Sincerely Aramis

  9. #609

    Join Date
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    Quote Originally Posted by sciencephile View Post
    I'm not talking about the free version but the Deluxe version that people pay for. I don't think it is unreasonable to think that it should be updated too. Rather than dismissing the idea of it being updated, perhaps we can see if superteddy57 or someone else there *might* also update that one too so it doesn't fall too far behind. The Core rulebook is the pivotal book for the entire ruleset after all.
    I know, and I'm referring to the retail Core Rulebook as well. Again, if I can do something better than it did, I will. If I can convince the original developer to update (I forget but I think the Core Book was either a Doug project or a Doug+James project? If that's the case, updates might need to be handed off to someone else since they're a bit busy lately. ) their project, even better.

  10. #610
    Quote Originally Posted by Aramis Dante View Post
    Ok the png I provided in my previous post shows the sections that are missing like they stopped right there it was never finished. I can make a specific list it will take a while but I will do it and repost as soon as I can. I appreciate all the input.

    Sincerely Aramis
    Hi Aramis Dante,

    You might need to troubleshoot your specific Fantasy Grounds instance. Perhaps close the module and reopen, make sure you have updated. If that doesn't work, you may have to ask for support help.

    I have checked both the classic and unity versions of Fantasy Grounds and I see tables all the way through 7-51 in the reference manual. I will be adding as actual die rolling tables but in the reference manual, they are all there (see attached image).

    -Danny

    ue_tables.jpg
    Developer for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E

    Timezone: US Eastern Time
    Ultimate License Holder

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