Thread: MoreCore Ruleset
-
July 1st, 2019, 13:10 #1581
I am looking if I can use MoreCore to host one-shots of Corporation. The system is fairly basic - roll 2d10 and roll under target number. Modifiers are applied to the target number, not to the roll. The whole system is explained on the official webpage
https://www.corpgame.com/the-game-system.html#
Now, I checked the "documented" rolls for MoreCore, but I don't think there is anything that works for Corporation. Are there rolls that I can use without development of custom rolls and modification handling routines?The past is a rudder to guide us, not an anchor to hold us back.
-
July 1st, 2019, 16:08 #1582
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
- Posts
- 888
The Chronicles of Darkness roll doesn't seem to work anymore. When I use the /cod function, I get the following error:
Script Error: [string "scripts/manager_custom_cod.lua"]:23: attempt to perform arithmetic on a nil value
Vires Animi
EDIT: I am running the latest version. Just checked.
-
July 2nd, 2019, 01:31 #1583
viresanimi it looks like the string n the help file is incorrect:
use parameters and use:
/cod (p1)d10x(p2)
and hide P3.
Then set the number of dice you have for that skill in p1 and set the explosion threshold in p2
It also accepts modifiers by way of the modifier box and by /mod rolls.Last edited by damned; July 2nd, 2019 at 02:49.
-
July 2nd, 2019, 01:43 #1584
Hi Valyar
I do not have time to read a rulebook for a system Im not likely to play any time soon.
Early rolls had no target numbers as they were very generic.
Newer rolls sometimes have TN as the roll library has become more fleshed out.
If yuo explain the mechanic and the roll outcomes in more detail I can try and assist.
-
July 2nd, 2019, 02:21 #1585
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
- Posts
- 888
I tried /code and that didn't work. /cod did. I guess there was a change that I didn't notice. Thanks for the help!
Vires Animi
-
July 2nd, 2019, 02:50 #1586
-
July 2nd, 2019, 03:11 #1587
- Join Date
- Jul 2010
- Location
- Vendsyssel (Denmark)
- Posts
- 888
Right you are. I just fixed the charactersheets with the right syntax. Someone was asking for it. Will tinker a bit more with them, as I have a feeling I can do better. Will upload those updated sheets when my knee's are not killing me in the middle of the night! *grins*
Again thank you for the clarificatioin.
Vires Animi
-
July 2nd, 2019, 07:28 #1588
-
July 2nd, 2019, 16:51 #1589
That's the point. Damned doesn't want to read the whole system. He is willing to help, but someone (you) need to take the rules from the whole system and just give him what he needs to know for dice rolls.
i.e. from what I quickly gathered from the link;
die roll is 2d10 versus a target number (TN
TN = Skill + Ability + modifier where modifier can be anything.
Is there more to it than that? Is that accurate and the only roll needed?
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
-
July 2nd, 2019, 16:59 #1590
The link is to half-a-page of game system mechanics.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks