Thread: Forge Content in FGU
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October 13th, 2021, 21:06 #1
- Join Date
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Forge Content in FGU
It would be great if the Forge content was identified in the Extensions list - maybe simply place the wording in italics or bold.
Whilst we are at it - it would be great if some helpful information was also available maybe when you click/hover over it. e.g. The filename of the extension for example.Ultimate License
UK Time Zone (GMT/BST)
DM'ing since 1977 (Basic D&D)
Currently Playing:
Empire of the Ghouls 5E Campaign
Tales from the Yawning Portal 5E Campaign
Rise of the Runelords Pathfinder 1e
Amazing Adventures 5E Campaign"Some are born to move the world, to live their fantasies
But most of us just dream about the things we'd like to be."
Rush - Losing It
Currently DM'ing
Princes of the Apocalypse 5E Campaign
Waterdeep: Mad Mage 5E Campaign
The Blight 5E Campaign
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October 13th, 2021, 22:05 #2bmos' extensions
he/them
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October 14th, 2021, 03:50 #3
The naming of extensions is down the developer. Internally we have setup a identifier system to keep things organized. I would suggest reaching out to those authors and recommending something similar.
Dominic Morta
Ruleset Developer
Smiteworks
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Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 14th, 2021, 12:56 #4bmos' extensions
he/them
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October 14th, 2021, 13:01 #5
Yes, that is what I am referring to in my last post. It was an early attempt at organizing the internal extensions.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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October 14th, 2021, 17:12 #6
I think the request is here about the file name, not the shown name of the extension While my extension starts with Feature: the file name is still some legacy name (because I started with such prefixes with the release of the forge, but I wanted to avoid issues for people who already used my extensions); though the file name is also a matter and request for the dev, I think (Since months I want to think about adding the extension file name to the extension description in the forge, but I was always too lazy so far )
EDIT: Now I updated all my items in the forge to show at the top also the file name and my github profile, for fellow developers or for people who want to customise their extensionLast edited by Kelrugem; October 14th, 2021 at 17:27.
My extensions for 3.5e and Pathfinder
Bug reports please here
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October 14th, 2021, 17:15 #7
Supreme Deity
- Join Date
- Mar 2007
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- 20,613
Here is the theme naming that we suggest to DLC developers:
Decal: <System> - <Name>
Dev: <Name>
Feature: <Name>
Setting: <Name>
Theme: <System (short version)> - <Name>
Regards,
JPG
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October 14th, 2021, 19:17 #8
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- Mar 2014
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- Staffordshire, UK
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Just to clarify - when you look at the extensions list in FGU campaign load screen you can not tell which extension it is behind the scenes without opening and looking at the contents of the file (assuming it s not in the vault).
It would be really good if you click on the extension and it showed some metadata about the extension. e.g.:
- Developers name
- Link to web page
- Actual filename of the extension
- Version
...etcUltimate License
UK Time Zone (GMT/BST)
DM'ing since 1977 (Basic D&D)
Currently Playing:
Empire of the Ghouls 5E Campaign
Tales from the Yawning Portal 5E Campaign
Rise of the Runelords Pathfinder 1e
Amazing Adventures 5E Campaign"Some are born to move the world, to live their fantasies
But most of us just dream about the things we'd like to be."
Rush - Losing It
Currently DM'ing
Princes of the Apocalypse 5E Campaign
Waterdeep: Mad Mage 5E Campaign
The Blight 5E Campaign
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