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  1. #171
    Zacchaeus's Avatar
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    Quote Originally Posted by astromath View Post
    Planescape Turn of Fortune's Wheel

    FGU Map 4.1 The Walking Castle, W1 & W2

    The doors are blocked by the wall occluders (red lines). Also, according to the text, the east doors are locked and the west doors are broken in on the ground. It is also my opinion that the drawing of the occluders (all colors) of all locations are poorly done. There's no consistency between levels. Example: on a couple of levels the windows are a single line whereas the top level the windows are rectangular. The maps need to be redone.

    P.S. The maps for earlier products were drawn with much more care.
    Thanks for the report; this one map had to be redone recently because it wasn't showing up and clearly I did it in too much of a hurry, to get it out. I've tidied the occluders up a bit. I noticed also that the locations weren't pinned so I fixed that as well.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #172
    Baldur's Gate: Descent into Avernus - Encounter: 03.39.04 W4. Records Room - NPC: Cackling Gnoll - Token shows a gnoll. Token Camera shows a Death Slaad. Full body shows nothing.

    I recommend they all show a gnoll.

  3. #173
    The Scout in the SRD bestiary has the incorrect token.
    scout.png

  4. #174
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    Quote Originally Posted by rocketvaultgames View Post
    Baldur's Gate: Descent into Avernus - Encounter: 03.39.04 W4. Records Room - NPC: Cackling Gnoll - Token shows a gnoll. Token Camera shows a Death Slaad. Full body shows nothing.

    I recommend they all show a gnoll.
    Quote Originally Posted by digimatt View Post
    The Scout in the SRD bestiary has the incorrect token.
    scout.png
    Thanks, I'll get those fixed
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #175
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    Vecna has missing pics in the ref man.
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  6. #176
    I'll look into it on Tuesday.
    Dominic Morta
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  7. #177
    This may be the wrong thread, but we are getting the following error when trying to open spells from Xanathar's. The module is loaded on both DM and Players Clients. It happens with no extensions loaded as well. I searched the forum to see if anyone else was having a similar issue, but I couldn't find anything.

    error message.png

  8. #178
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    Quote Originally Posted by SirGunther View Post
    This may be the wrong thread, but we are getting the following error when trying to open spells from Xanathar's. The module is loaded on both DM and Players Clients. It happens with no extensions loaded as well. I searched the forum to see if anyone else was having a similar issue, but I couldn't find anything.

    error message.png
    From where are you opening the spells? The spell list, character sheet or somewhere else? And is this player or DM? Only player or only DM or both?
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  9. #179
    Opening from the character sheet, on the actions tab. It's only players - the DM (me, the owner of the book) has no issues opening the spells from anywhere. I have at least two players who have this issue, the others may, but we have not tried. I can have them try tomorrow when we play.

  10. #180
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    Quote Originally Posted by SirGunther View Post
    Opening from the character sheet, on the actions tab. It's only players - the DM (me, the owner of the book) has no issues opening the spells from anywhere. I have at least two players who have this issue, the others may, but we have not tried. I can have them try tomorrow when we play.
    I'm unable to reproduce this but Xanathar was updated a while ago so it is possible that if the characters were created some time ago that the links to spells has changed. Looking at the error FG can't find the source of the spells which in most cases will be the PHB, so make sure that the players also have the PHB open. We've moved away from anonymous links (which is the error you're getting) and instead are using direct links. So most spells will be directly linked to the PHB. If the issue persists your players may need to re-link their spells from the PHB rather than from whatever source they originally used.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

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