STAR TREK 2d20
  1. #1441
    Quote Originally Posted by Locotomo View Post
    Hi there, found another problem.
    Drift Crashers AP1. 2.09 Event 8. The starships don't have any crew. No starship combat possible.
    Regards, Loco
    Added the pilot to the crew section. [Fixed]

    Madman..
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  2. #1442
    Quote Originally Posted by superteddy57 View Post
    Thanks for the report. I found the issue. I'll have a fix pushed with the weekly update.
    If this was responding to my issue, thanks for the speedy fix!

  3. #1443
    Yes, it was in relation to your report. Thanks again for letting us know.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #1444
    Getting the following error after filling out my Mech NPC stats

    [5/14/2024 11:56:24 PM] [ERROR] Script execution error: [string "W:charmech_ppability"]:3: attempt to index global 'UtiltiyManager' (a nil value)

  5. #1445
    A hotfix is pushed in fixing this error
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #1446
    Keep getting an error message when trying to load images, looks like specifically from Interstellar Species.
    Attached Images Attached Images

  7. #1447
    Quote Originally Posted by Zaibach333 View Post
    I found getting out of the mech is resetting the image, but not the size of the character back to it's original size... if I redrag into the CT then onto the map it does. or if I manually set the size then drag in from the CT to the map it resets it too.
    Fantastic fixes in this update though!
    I will take a look and get it fixed. Thanks for reporting this.

    Madman..
    "Over thinking, over analyzing separates the body from the mind."...MJK... Tool frontman




  8. #1448
    I get the following error when I open a PC mech.

    [ERROR] window: Control () anchoring to an undefined control (notes) in windowclass (charvehicle_notes)

  9. #1449
    When I try to add a Mech NPC to the player Vehicle Gear I get this error:

    [ERROR] Script execution error: [string "SFRPG:scripts/manager_char.lua"]:2272: attempt to index local 'sOtherMv' (a nil value)

  10. #1450
    I'm not able to replicate either of those issues. If you have any extensions, please open a fresh campaign with no extensions and see if you can replicate the errors. If it can't be reproduced on your end in that new campaign, then it would be an extension. I would also check and make sure you don't have any unpacked SFRPG rulesets in your ruleset folder as well. If it's still happening then I will need exact steps to replicate the issues as my steps are not producing the errors.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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