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  1. #341
    Quote Originally Posted by superteddy57 View Post
    Pushed an update to address this report.
    Thanks! The combat tracker is working as expected now! I am getting another issue with status effects though. When attacking a player or NPC with an active effect (checkbox checked) in the combat tracker it is throwing an error an not applying boon/banes to the roll. A couple of the effects we have had this issue with are blinded & frightened if that helps with isolating this issue. Hope you had a good vacation.

  2. #342
    Quote Originally Posted by Eldin89 View Post
    Thanks! The combat tracker is working as expected now! I am getting another issue with status effects though. When attacking a player or NPC with an active effect (checkbox checked) in the combat tracker it is throwing an error an not applying boon/banes to the roll. A couple of the effects we have had this issue with are blinded & frightened if that helps with isolating this issue. Hope you had a good vacation.
    it's best to provide as much information to help replicate it. Can you attempt to replicate it and provide your logs or show me images of it being done and/or an image of the error you are receiving?
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #343
    Sure thing. The error is:
    error.png

    It happens when attacking a creature with effects active by checking the box next to the effect on the creature in the tracker. The above error occurred for a player attacking the creature and only displayed in their client, not my GM client. For reference I have attached an image of the GM combat tracker.
    GMCombatTracker.jpg

    In testing the above issue I discovered another issue where if you add a creature that is not size 1 to the combat tracker (the Minotaur in the above image for example) it updates the creature to be size 1. If you open that creatures information panel (the angry face icon in the combat tracker) from the combat tracker it will display size 1 in the info panel instead of 2 like if you open it from the NPCs library. This may also play into some other weirdness on token size I have noticed previously but not been able to identify a cause for.

    Thanks for your work on the module. It is better with every update.

  4. #344
    Pushed an update to address the latest report.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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