Thread: 5e Bug Reports
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April 5th, 2026, 15:24 #91
They aren't technically wrong. To create magic items Doug used the in built magic item forge to create them (where that was possible); and he wrote some code that would calculate the cost of the item (since previously it didn't). So the code takes the cost of the base item and then adds in the cost of the magic part, which is determined by it's rarity. If the base item cost isn't expressed in gold pieces the cost is worked out by converting the rarity cost to the currency of the base item. In the example that you mentioned the cost of a single needle is 2cp and since the cost of an uncommon item is 400gp, the latter is converted to cp (40,000) and added to the base cost resulting in a total of 40,0002cp. Now when I Q&A'd the book I actually converted a lot of prices into gp (since I wasn't aware of what was happening at the time), and I obviously missed a few. But the prices are technically correct.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 5th, 2026, 16:40 #92
Interesting, thanks for the explanation!
I figured some kind of conversion was going on, since I noticed quite a few strange values like that.DISCORD / EXTENSIONS:
Combat: Crit Dmg Options, Effect FX, Enlarge/Reduce, Flavorful Names, Hidden Death Saves, Lingering Injuries (PL), Major Injuries (DK), Special Dmg FX, Spell FX, Summoner, Weapon Dmg Props
Skills: Crits & Fumbles, Fail Forward, Toolkit Actions
DM Tools: DB Search, Dynamic Pricing, Party Info, Redacted Table Fields
For Fun: Achievement Tracker, Boar Riding, Dragon Cards, Drink & Sink, Fishing Fun, Seven Seas, Tarot, Turtle Race
Puzzles: Cryptex, Volvelle, Word Key
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April 6th, 2026, 23:29 #93Immortal
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There are also some things in the 5.2 SRD that are weird like the Staff of Fire and the Staff of Frost. Items where the base value is less than a gold piece so the price is given in hundreds of thousands of silver.
However the bug I came to report is in the 5.2 SRD - "Greatsword [Blackrazor], +3" has a 0 GP value which makes it a common weapon. Blackrazor is an artifact out of White Plume Mountain so it should be "Priceless" and I'm not sure it should be in the SRD at all. I don't see any of the other White Plume Mountain Artifacts in the SRD.
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April 7th, 2026, 08:23 #94If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 9th, 2026, 09:45 #95
Missing NPC and Scene Artwork – Vecna: Eve of Ruin (FG vs D&D Beyond Discrepancy)
There appear to be multiple instances of missing NPC and scene artwork in the Fantasy Grounds version of Vecna: Eve of Ruin when compared to the D&D Beyond version. After cross-checking the Fantasy Grounds module against D&D Beyond, the following discrepancies were identified:
Chapter 2
Missing NPC artwork:
Makubli Khee
Torkner Ironteeth
Jolera Hartoph
Missing scene artwork:
Image showing the Spider Dragon Ker-Arach with a Yochlol in the background (referenced in the “Next Steps” section at the end of the chapter)
Chapter 3
Missing NPC artwork:
Kycera Duskstride
Ilren
Daveras
Cirit
Chapter 4
Missing NPC artwork:
Kalyth
Mercy
Filch
Landro in his elemental form
Potentially missing scene artwork:
Image referenced in the “An Important Detail” section (collapsed colossus)
Note: This asset may exist but is not easily locatable within the module
I am reporting these differences because Chapter 1 appears to include all of the NPC artwork.
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April 9th, 2026, 11:49 #96
As far as NPCs go the artwork all seems to be there.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 9th, 2026, 13:21 #97
We use what is provided by WotC to produce the content. This module was done quite some time ago. When I was making the module, I did go back to earlier modules and try to find missing assets as fill ins for some. So if they are available on DnD Beyond, those might be exclusive to that platform.
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April 21st, 2026, 04:18 #98Immortal
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2025 MM, Scout Captain; Shortword and Longbow Damage.
The Captain has the ability to make *one* of its attacks with advantage and when the Captain hits with advantage he's supposed of do extra damage. The damage for the weapons is worded so it *always* does the extra damage.
IE for the Shortsword, "Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage, plus 10 (3d6) Piercing damage if the attack was made with Advantage." should be changed to something like: "Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage or 6 (1d6 + 3) Piercing damage plus 10 (3d6) Piercing damage if the attack was made with Advantage."
The Longbow has the exact same wording issue too.
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April 21st, 2026, 12:29 #99
Yep, rewording is the way to go. I'll get that fixed.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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April 26th, 2026, 01:18 #100
Very minor thing. In the 5E Monster Manual, the Ghost's Horrifying Visage was renamed to Horrific Visage, but the link description still has the old name.
DISCORD / EXTENSIONS:
Combat: Crit Dmg Options, Effect FX, Enlarge/Reduce, Flavorful Names, Hidden Death Saves, Lingering Injuries (PL), Major Injuries (DK), Special Dmg FX, Spell FX, Summoner, Weapon Dmg Props
Skills: Crits & Fumbles, Fail Forward, Toolkit Actions
DM Tools: DB Search, Dynamic Pricing, Party Info, Redacted Table Fields
For Fun: Achievement Tracker, Boar Riding, Dragon Cards, Drink & Sink, Fishing Fun, Seven Seas, Tarot, Turtle Race
Puzzles: Cryptex, Volvelle, Word Key
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