Fantasy Grounds Merchandise
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  1. #241

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    87
    Quote Originally Posted by Egheal View Post
    - Consumable: I'm not sure you can adjust it manually in "consumables". Let's say you put 5 "prefab meals" units in your inventory.
    there is now a 5 in the "food" slot. You can throw it and it will consume 1 unit for every 6 you roll on your dices.
    You can just manually change the number of units in your inventory.
    For combat suits giving you Air just edit the Suit template.

    - Attack resolution: indeed, the ruleset is missing many quality of life features.
    + You can't put your attack dices on an enemy token or on the enemy in the CT, the only choice is to target the ennemy.
    + The damages are not removed (probably because the ruleset cannot decide what you will choose to do in the case of multiple success).
    + There is no clickable dice for monster attacks that could handle the attack and automatically roll the consequences of that attack.

    But overall, it's a good ruleset that manages this RPG rather well. I would also love to see a better looking theme, this one is dated (but tastes are subjectives).
    I'd like to see a little more love put into this ruleset (and no, I hear you guys, I'm not capable of doing that myself).
    Maybe if Free League decides to release the v2 on FGU?
    Well, I guess the consumables used to be handled manually because it is written in the ruleset documentation on FG website. Probably stopped working some time ago.

    And yes I agree the CT lack of many automations I would expect to see.

    I think the main issue here is the development of this ruleset has stopped

  2. #242
    The ruleset developer is no longer working on the project and it's gone into maintenance. This means that we will supply bug fixes and updates with major updates, but the expansion of the code will slow down. We do expand rulesets as time allows in between other projects. You can start a suggestion thread in this forum for a central location that can be looked over. If anyone is interested in having a hand in taking over the project, you can create extensions with the improvements and reach out to [email protected] and submit them for review and implementation.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #243

    Join Date
    Jan 2023
    Location
    Reggio nell'Emilia, Italy
    Posts
    87
    Quote Originally Posted by superteddy57 View Post
    The ruleset developer is no longer working on the project and it's gone into maintenance. This means that we will supply bug fixes and updates with major updates, but the expansion of the code will slow down. We do expand rulesets as time allows in between other projects. You can start a suggestion thread in this forum for a central location that can be looked over. If anyone is interested in having a hand in taking over the project, you can create extensions with the improvements and reach out to [email protected] and submit them for review and implementation.
    We are running our first game and it is a bit untimely talking about this. I'll get back once we have finished and have collected feedbacks by my friends.

    thank you

  4. #244
    I don't know if it is caused by the very nice option to turn on or off the automatic panic rolls created by Superteddy57 but the Android mode does not work anymore. I quote from the wiki: "If player is entitled or wish to impersonate a synthetic, there is support for this mode. By typing Android in the Race field in LOG tab, the automation will disable the Stress Level counter and disallow push mechanism for all rolls".
    Tested on old campaigns and fresh new without extension.

  5. #245
    Quote Originally Posted by Egheal View Post
    I don't know if it is caused by the very nice option to turn on or off the automatic panic rolls created by Superteddy57 but the Android mode does not work anymore. I quote from the wiki: "If player is entitled or wish to impersonate a synthetic, there is support for this mode. By typing Android in the Race field in LOG tab, the automation will disable the Stress Level counter and disallow push mechanism for all rolls".
    Tested on old campaigns and fresh new without extension.
    I'm going to need help and have you be a bit more elaborate and provide me steps to replicate and what you are expecting at each step. It will help me track down the issue and get it resolved.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #246
    Originally, writing "Android" or "ANDROID" in the Race field (Log tab of the Character Sheet) would disable the Stress Level counter (greyed out), prevent adding Stress, and deactivate the "Push" button. Any other entry (or blank field) allowed normal Stress usage and Push rerolls (except 6s).
    I don't know when this changed, but now even with "Android"/"ANDROID" in the Race field, Stress and Push work exactly as if "Human", "Cat", or nothing was entered.
    Expected behavior: Android = no Stress, no Push.
    Current behavior: Android = full Stress/Push functionality.
    Not sure if it linked to your great option add though.
    Thanks for your help.
    Link to the wiki

  7. #247
    That option is only called during a die roll that would automatically push. So no, I didn't change things in that area. I will have to see why that is happening.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  8. #248
    Can you give me a copy of the character in question so I can test further with it?
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  9. #249
    It happens with all characters in all campaigns and modules.
    To reproduce: start a fresh new campaign without any extensions. Create a character and enter ANDROID or Android in the "Race" field. The Stress Level counter is not greyed out (as it should be), and it’s possible to Push all rolls (which shouldn’t be allowed).
    This issue also occurs when creating a character using the PC Builder, which specifically asks whether you are creating an Android or not.
    Thanks.

    Here is a link to a short Youtube vid on the subject. And here is the FGU wiki page.
    Last edited by Egheal; February 2nd, 2026 at 10:19.

  10. #250
    Thanks, got sidetracked and will be looking at this once I'm caught up a bit.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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