Thread: BRP Inititative
-
June 30th, 2025, 22:29 #1
BRP Inititative
Hey all,
So I wanted to make initiative to be DEX+1d10. I got NPCs to be able to do that, as well as having the Init field (the default DEX field) in the CT to be editable. But I cant seem to get the Player Init field to be editable on the fly. I tried commenting out <!-- <hs name="initresult" source="abilities.dex" /> --> and adding to the ct_host_entry, but no matter what i do i cant get it to edit that field.
Any ideas?
-
July 1st, 2025, 16:01 #2
Pushed an update to address your report.
1. The menu now how options in clearing, rolling for PCs, and rolling for NPCs.
2. Clearing will revert the initiative to the dexterity value
3. rolling will now do dexterity + 1d10 for the entries chosen.
4. The initiative box is now editable for players and will accept any value if you have another method in mind.Last edited by superteddy57; July 11th, 2025 at 07:48.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
July 1st, 2025, 18:52 #3
Oh, wow. Thanks Teddy.
I had code dreams last night trying to figure out how to do it and ended up adding a Inititative field to the character sheet. I then replaced initresult to reference that number (manualinit). It worked, but the field still wasn't directly editable in the CT.
But this is so much nicer.
Thanks again.
-
July 1st, 2025, 19:28 #4
I figure it helps both camps of BRP tables. Can reset to the dex score or roll the initiative with 10+dex. If FG can't cover the custom initiative system, then you just manually enter in the init score.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
-
July 2nd, 2025, 18:08 #5
Hey Dominic,
The new Init seems to work almost perfectly. Sometimes, when telling all the roll init, a character (PC or NPC) disappears from the CT. It seems to happen when two characters roll the same Init.
I tested this multiple times, with only BRP loaded and restarting FGU as well.
-
July 4th, 2025, 18:37 #6SmiteWorks
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 23,347
Can you try running a new Check for Updates, and let us know if that solves the issue? We just pushed a hot fix that would fix list displays not always updating visually correctly when sorting.
Regards,
JPG
-
July 5th, 2025, 04:19 #7
Yes, it seems to be fixed. After many rolls and multiple matching Inits, they all were always visible.
-
July 11th, 2025, 07:39 #8Templar
- Join Date
- Sep 2018
- Location
- New Hampshire
- Posts
- 136
-
January 18th, 2026, 12:09 #9Adept
- Join Date
- Mar 2020
- Posts
- 4
Hopefully this doesn't count as reopening an old thread, but is there a way to let players roll their own Dex+10 initiative and place it in the combat tracker? I have been manually entering their rolls which does work.
Thanks
Darrell
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)

Reply With Quote


Bookmarks