DICE PACKS BUNDLE
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  1. #1241
    I can take a look and see why that's that respecting that setting.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  2. #1242
    Frankly, i don't recall exactly. When i select a race it auto adds a plus or minus to an attribute. Some races have special abilities beyond that. I don't recall the other special abilities being dealt with automatically, but i thought the Armor trait used to auto populate. Armor is tracked on the equipment tab and shows what protection you have. This would be no different than having a subdermal armor mod. So currently if you receive any damage in combat it doesn't subtract racial armor...only all other armor.

  3. #1243
    I can take a look once I am caught up on my current project. Can you use a mod for the time being till I am able to look at it?
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #1244
    I am trying to use the extension FG Dev Property Inspector and it is giving me errors. I was instructed to delete SWUFGANYFGDTP.dat from my vault and check for updates. I do not have SWUFGANYFGDTP.dat but I do have UUID e6cf47d8-ea56-11eb-8c52-0050562be458. I deleted that and it redownloaded but I am still getting the errors. I downloaded it a long time ago and I think it is an old version. No sure how to check the version number that I have.
    Attached Images Attached Images

  5. #1245
    Most forge developers will put a version number or date in the chat when you first get on. You can verify against that. If that is not provided then you will have to reach out to the developer on how to check and where to get an updated version if out of date.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #1246
    @Chiefweasel,

    I just took a look at your report of the numbers not being appended when adding multiple NPCs with the same name.
    https://www.fantasygrounds.com/forum...l=1#post743314

    I just tried adding an encounter from "Deneb Adventure 1 - Lost Duke" with 6x "Swarm of Insects". The numbering was added correctly with the "Combat: NPC Numbering" option set to "Append".

    * Are you running any extensions? If so, do you see the issue without any extensions?
    * Can you walk me through the exact steps that you are following so I can recreate this issue?

    Regards,
    JPG

  7. #1247
    https://youtu.be/mzPHNIHxDZc
    All of a sudden I can not add attacks/items MgT2. Started after the last set up updates though I'm not sure they are related. Anyone else experiencing the same have a work around for me?

    From Discord:: Try a new campaign with no extensions. Sometimes campaign data can get corrupted. Also, try to force update FG in the FG settings.

    Yep. Tried both of those already. No joy. Even my old campaigns are behaving the same way. Interestingly, if you add to a PC or NPC humanoid a item. Equip it. You can 'edit' it to whatever you want in the actions tab. (A work around). Any time you try to use the "add" option directly or any add anything in the NPC animal type, you'll get a null pointer error.

    New Camp.png

  8. #1248
    Pushed hotfix to address your report
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  9. #1249
    Quote Originally Posted by superteddy57 View Post
    Pushed hotfix to address your report
    That did it... thanks!!

    - Savy

  10. #1250
    Quote Originally Posted by superteddy57 View Post
    I can take a look once I am caught up on my current project. Can you use a mod for the time being till I am able to look at it?
    There are no mods for this nor do i know how to create one, but thanks.

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