DICE PACKS BUNDLE
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  1. #1211
    Quote Originally Posted by Elvedui View Post
    I now seem to have an error on my PC spacecraft. The notes page disappeared and everything i had written in there and i get an error message when i click on that tab.
    Pushed an update to address this. You may need to load a backup db.session file to gain access to your notes. This may assist you in accomplishing getting a previous save up and running. Please save a copy of the file you rename just in case.

    https://fantasygroundsunity.atlassia...n+Earlier+Save
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  2. #1212

    Fix

    Quote Originally Posted by superteddy57 View Post
    Pushed an update to address this. You may need to load a backup db.session file to gain access to your notes. This may assist you in accomplishing getting a previous save up and running. Please save a copy of the file you rename just in case.

    https://fantasygroundsunity.atlassia...n+Earlier+Save
    It worked. I was able to retrieve my old data without loading an old db.session. Also the notes field is now set up to allow me to put the deckplans and pics in this section. That was something i was speaking with the original dev about. Super helpful. thanks for pushing the fix out.

  3. #1213
    Quote Originally Posted by superteddy57 View Post
    I've looked this over and the system is a tad bit entangled and I would need to redesign the whole damage system to get this to work correctly. This would include automating the immediate rad effects and the cumulative effects. I will have to place this on my long term project list. Sorry for no immediate turn around.
    I'm not surprised that this won't be an easy fix. Thanks for putting this on to your project list.

    In the mean time is it possible to get the "radiation" tag removed from the damage box of all weapons? At least that way the physical damage will be applied correctly. Then it would just be up to us Referees to deal with applying the Radiation effect manually. Also we'd still need to have the Effect added to the DD damage post damage roll. That would be helpful as well.

    Thanks for digging into this.
    FGU Ultimate License
    FG Discord: GravityBlade
    Time Zone: US Central (GMT -6)
    Running: Traveller (MgT2)

  4. #1214
    Sorry, not something that I would say can be done with your idea. I will think it over and see if I can find a quick fix for your situation.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #1215
    Quote Originally Posted by superteddy57 View Post
    Sorry, not something that I would say can be done with your idea. I will think it over and see if I can find a quick fix for your situation.
    Unfortunate but that's fine. We can remove it manually for PCs so damage allocation for those weapons actually works. Not sure what to do with NPCs but since very few use such weapons we'll just have to figure it out when the time come.

    Thanks again for looking into a long term fix.
    FGU Ultimate License
    FG Discord: GravityBlade
    Time Zone: US Central (GMT -6)
    Running: Traveller (MgT2)

  6. #1216
    I think removing the radiation tag is the ticket for now and just setting up a /roll 2d6*# on the hotkey bar will do the trick and manually adjusting the rads. The damage system currently just isn't setup right to handle it the way it's intended within the rules.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #1217
    Hi, there is an error in the core rulebook of Traveller 2E when opening certain vehicles in the Vehicles tab:

    Console log:
    "
    [3/16/2025 1:53:44 PM] [ERROR] Graphic: Unable to load file (modules/MGT2 Core Rulebook/campaign/tokens/a.webp) (*)
    "

    "
    [3/16/2025 2:07:59 PM] [ERROR] Graphic: Unable to load file (modules/MGT2 Core Rulebook/campaign/tokens/g.webp) (*)
    "


    MGT2 Core Rulebook

    Vehicles:
    Air/Raft
    G/Bike
    Last edited by ferrnando; March 16th, 2025 at 20:09.

  8. #1218
    I will look at this on Monday.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  9. #1219
    Pushed a hotfix as the files were capitalized and the code was looking for lowercase. I pushed a fix to have these match
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  10. #1220
    Quote Originally Posted by superteddy57 View Post
    Pushed a hotfix as the files were capitalized and the code was looking for lowercase. I pushed a fix to have these match
    Hi, the problem persists even with the capitalization hotfix. And now the error also appears with the 'Air/Raft Cargo Variant'.

    Air/Raft (from MgT2 core rules):
    [3/18/2025 1:58:03 PM] [ERROR] Graphic: Unable to load file (modules/MGT2 Core Rulebook/campaign/tokens/A.webp) (*)

    Air/Raft Cargo Variant (from MgT2 core rules):
    [3/18/2025 2:01:24 PM] [ERROR] Graphic: Unable to load file (modules/MGT2 Core Rulebook/campaign/tokens/A.webp) (*)

    G/Bike (from MgT2 core rules):
    [3/18/2025 2:04:50 PM] [ERROR] Graphic: Unable to load file (modules/MGT2 Core Rulebook/campaign/tokens/G.webp) (*)

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