Thread: 5E - Aura Effects
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September 25th, 2024, 23:25 #1201
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October 21st, 2024, 18:03 #1202
I'm trying to do some homebrew Auras for elementals, and for the life of me I can't figure out how to write them. Any assistance would be awesome.
Note: I am using BCEG as well.
Void Aura: Creatures within 10 feet of the Void Elemental must succeed on a DC 16 Wisdom saving throw or take 21 (6d6) psychic damage and be frightened until the end of their next turn.
This was my attempt that just isn't working:
Void Aura; AURA: 10 !ally, circle, single, cyan; ($) Void Aura AoE; SAVEA: [SDC] WIS (M)(H); SAVES: [SDC] WIS (M)(H); SAVEDMG: 3d8 radiant
Vibrating Form: Any creature that starts its turn within 10 feet of the Sound Elemental must succeed on a DC 16 Constitution saving throw or take 11 (2d10) thunder damage and be deafened until the end of their next turn.
Temporal Aura: Creatures within 20 feet of the Time Elemental must succeed on a DC 18 Wisdom saving throw or lose their reaction and take 14 (4d6) psychic damage as time warps around them.Last edited by Chivalrous1; October 21st, 2024 at 18:05.
If you want it done
I can do it
If I can't do it
I will get it done
If I can't get it done
You don't need it done
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October 21st, 2024, 18:59 #1203
Void Aura
You also need this in the effects list in the top right of FGVTTCode:Void Aura; AURA: 10 !ally, single, cyan; ($) Void Aura AoE; IF:FACTION(notself); SAVEA: [SDC] WIS (M)(H); SAVES: [SDC] WIS (M)(H); SAVEDMG: 6d6 psychic; SAVEADD: Void Feared
Set to 1 round.Code:Vibrating Ears; Deafened
Vibrating Form
You also need this in the effects list in the top right of FGVTTCode:Vibrating Form; AURA: 10 all, black; ($) Vibrating Form AoE; IF:FACTION(notself); SAVES: 16 CON; SAVEDMG: 2d10 thunder; SAVEADD: Vibrating Ears
Set to 1 round.Code:Vibrating Ears; Deafened
The last one "Temporal Aura" I need more info about the feature, like how often does it happen?-MrDDT
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October 22nd, 2024, 12:15 #1204
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October 22nd, 2024, 19:34 #1205-MrDDT
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October 23rd, 2024, 11:33 #1206
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October 23rd, 2024, 18:32 #1207Temporal Aura: Creatures within 20 feet of the Time Elemental must succeed on a DC 18 Wisdom saving throw or lose their reaction and take 14 (4d6) psychic damage as time warps around them.Code:
Temporal Aura; AURA: 20 all, silver; ($) Temporal Aura AoE; IF:FACTION(notself); SAVES: 18 WIS; SAVEDMG: 4d6 psychic; SAVEADD: Used Reaction; (RCT)
Put this one in the effects list in the top right and set it to 1 duration.Code:Used Reaction; (RCT)
-MrDDT
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October 30th, 2024, 18:42 #1208Warrior-Priest
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Hi, trying to get an aura to detect creatures hidden behind walls. Those creatures are hidden in the combat tracker, but have mask sensitivity, so a character moving in line of sight of them would see them even if hidden in the combat tracker. Is there a way to achieve this? I got an aura working, but it only works if the creatures are visible in the combat tracker. Doesn't seem to handle mask sensitivity.
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October 30th, 2024, 18:43 #1209-MrDDT
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October 30th, 2024, 18:49 #1210Warrior-Priest
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