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  1. #611
    That makes sense.

    The only problem with the quantity I have loaded is the pointer lag with Token Height (and I didn't realized that this was the case until yesterday).

    I will take a look at deleting/offloading to encounters.

    I appreciate your input.

    Thanks!

  2. #612
    GKEnialb's Avatar
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    Version 6.0 live on the Forge. I did a major revamping of the extension to make things work much quicker - @mattvictim, you should see little to no difference in speed with zooming in / out and with the pointers with and without Token Height loaded now. Thanks to silentruin, MeAndUnique, and Saagael for their ideas and help in the overhaul!


    Edit: Backed it out because I realized I accidentally deleted the code that kicked AuraEffects when the height changed.
    Last edited by GKEnialb; January 8th, 2023 at 02:06.

  3. #613
    Quote Originally Posted by GKEnialb View Post
    ...Thanks to silentruin...
    Attached Images Attached Images
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  4. #614
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    Okay, 6.1 is up and is both fast and works with Aura Effects again. SilentRuin had nothing to do with this or any previous build - not sure what I was thinking.

  5. #615
    This is perfect. Thank you all so much for your hard work. I can't even imagine playing without all of these wonderful extensions.

    For the record there does seem to be the tiniest bit of lag with ~125 CT entries compared to a fresh campaign with only a few, but I would never notice if I wasn't just looking at it intensely, and it certainly isn't enough to have a discernable negative impact.

  6. #616
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    Glad it works for you - when FGU updates a little bug in Core, it'll be even faster.

    Also, uploaded v6.2 to the Forge. I removed the warning for tokens on map that aren't in combat tracker or are in combat tracker but have no associated space.

  7. #617
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    Uploaded v6.3 to fix a bug in Token.getTokensWithinDistance (which would have also affected a few other calls as well).

  8. #618
    I am seeing the following error [1/13/2023 5:53:43 PM] [ERROR] Handler error: [string "Token Height:../token_height_indication.lua"]:435: attempt to call field 'findWidget' (a nil value). Can upload logs as needed.

  9. #619
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    Quote Originally Posted by eporrini View Post
    I am seeing the following error [1/13/2023 5:53:43 PM] [ERROR] Handler error: [string "Token Height:../token_height_indication.lua"]:435: attempt to call field 'findWidget' (a nil value). Can upload logs as needed.
    Oops. Pushed 6.4 to the Forge which should fix that.

  10. #620
    Hi, tried this extension today for the first time (FGU, DnD 4e). 4e is measured in squares, and i saw in a thead by kevinrussia on 4e extensions that he/she uses it with squares. How can i change that? The map i tried it on had a grid with squares setup, still got 5 ft. increaments.

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