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  1. #791
    Zacchaeus's Avatar
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    New video added all about using notes. See the link in the first post.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  2. #792
    How do i add different numbers of charges to an individual item in a power group? for example, if i have a group called "Wands" and i want each to have different charges, how do i do that? NEVERMIND. DUMB QUESTION. I figured it out, duh.
    Last edited by SirGunther; January 7th, 2023 at 19:21.

  3. #793

    Effects coding - Arcane Weapon

    Hello All,
    Anyone have any pointers on how to program the effect for ARCANE WEAPON? I have 90% of my effects coded but seem to have a mental block to this one.
    Thanks for any input
    From the wiki:

    Code:
    1st-level transmutation
    
    Casting Time: 1 bonus action
    Range: Self
    Components: V, S
    Duration: Concentration, up to 1 hour
    
    You channel arcane energy into one simple or martial weapon you’re holding, and choose one damage type: acid, cold, fire, lightning, poison, or thunder. Until the spell ends, you deal an extra 1d6 damage of the chosen type to any target you hit with the weapon. If the weapon isn’t magical, it becomes a magic weapon for the spell’s duration.
    
    As a bonus action, you can change the damage type, choosing from the options above.
    
    At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can maintain your concentration on the spell for up to 8 hours.
    Ultimate License Holder- Playin' D&D since '79, GMing since '81 and still rockin' the geriatric crowd.

  4. #794
    LordEntrails's Avatar
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    Quote Originally Posted by Weepdrag View Post
    Hello All,
    Anyone have any pointers on how to program the effect for ARCANE WEAPON? I have 90% of my effects coded but seem to have a mental block to this one.
    Thanks for any input
    From the wiki:
    Have you tried?
    DMG: 1d6 magic, fire
    DMG: 1d6 magic, acid
    etc...

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #795
    Zacchaeus's Avatar
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    You'll need the following effect DMGTYPE: magic; DMG: 1d6, fire. You'll need an effect the same as that for each of the possible damage types. You need the DMGTYPE since it turns the weapon magical which means that not only does the extra damage be also magic damage but the base weapon damage also becomes magical.
    Attached Images Attached Images
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  6. #796
    Eureka!! Thanks Zacchaeus. That was the missing link! DMGTYPE was completely escaping me.

    Thanks again
    Ultimate License Holder- Playin' D&D since '79, GMing since '81 and still rockin' the geriatric crowd.

  7. #797
    Reg's Avatar
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    IS there a way of adding the language "Gith" for a character that can then be an different font to choose from the chat drop-down?

  8. #798
    ddavison's Avatar
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    You can add any languages that you want. For each of these, you would need to pick from one of the other fonts to represent them.

  9. #799
    Zacchaeus's Avatar
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    Quote Originally Posted by Reg View Post
    IS there a way of adding the language "Gith" for a character that can then be an different font to choose from the chat drop-down?
    See video Four here https://www.fantasygrounds.com/forum...w-Video-Series
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  10. #800
    LordEntrails's Avatar
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    If you want to add a font that is not in the current list, you would need an extension to add the font files as well as the choice to the list.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

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