Thread: New Video Series - Unity Basics
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October 17th, 2022, 17:41 #1
New Video Series - Unity Basics
I've started a new series of videos intended to cover the basic operation of Fantasy Grounds Unity. This is mostly an exercise in updating some older videos that I did for Classic. Whilst the ruleset used to illustrate the videos is 5e most of the information is system agnostic.
If you have ideas for other videos that you'd like to see then let me know in the comments
Video One: Getting Started
Video Two: Basic Operations
Video Three: Buttons
Video Four: Tools
Video Five: Combat Tracker
Video Six: Combat
Video Seven: Party Sheet
Video Eight: Options Part One
Video Nine: Options Part Two
Video Ten: Player Character Sheet
Video Eleven: Battlemaps
Video Twelve: Encounters
Video Thirteen: Rollable Tables
Video Fourteen: Formatted Text
Video Fifteen: 10 Tips and Tricks
View the play list here.Last edited by Zacchaeus; October 18th, 2022 at 17:42.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 17th, 2022, 17:48 #2
I think a quick one on how images are organized would be very helpful. It would apply to most of the other types of Records as well.
How to use the drop downs for groups, adding a category to them, what the various pieces of the Image heading are and how modifying them affects organization. How this affects searching for things overall.
Having that separate from the editing images video will be good.
Thanks,
BOBLast edited by anstett; October 17th, 2022 at 17:51.
We do not stop playing because we grow old.
We grow old because we stop playing.
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October 17th, 2022, 17:56 #3
Like video one here? https://www.fantasygrounds.com/forum...-do-I-in-Unity
I've covered most of what you are talking about in the next couple of videos which I'm uploading now.If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 17th, 2022, 18:31 #4
I would keep in mind the audience. i.e. player versus DM/GM. And try to keep them seperate. Or at least some player only videos. i.e. getting started for aDM is different than getting started for a player.
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October 17th, 2022, 18:59 #5
All catered for
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 28th, 2022, 13:39 #6
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I have only watched a few of them, but I see a disconnect between Video 1 (Getting Started) and Video 2 (Basic Operations).
Specifically, how do you get from the startup page of FGU to the screen showing at the beginning of Video 2?
Similarly, if you have a basic free account and you want to start building a character, how do you get from FGU startup to the screen where you can start building a character? It looks like the system wants you to first either start or join a campaign—which I don’t want to do yet.
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October 28th, 2022, 13:45 #7
As noted in video one you get to the screen in video two either by joining a game or by creating a campaign. In order to create a character you must either start your own campaign or join an existing one. See video twenty eight here https://www.fantasygrounds.com/forum...-do-I-in-Unity for instructions on how to use the character wizard to create your character once you are inside a campaign.
Note that the Character Wizard is currently undergoing a revision so I haven't covered character creation in the basics series; but I will do once the new CW is finished.Last edited by Zacchaeus; October 28th, 2022 at 13:47.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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October 28th, 2022, 13:45 #8
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October 28th, 2022, 15:31 #9
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Very cool you did this , thanks
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