Refer a Friend
Page 299 of 331 First ... 199 249 289 297 298 299 300 301 309 ... Last
  1. #2981

    Join Date
    Jun 2019
    Location
    Cheltenham & Bury St. Edmunds, UK
    Posts
    72
    Quote Originally Posted by superteddy57 View Post
    The sidebar is all available. You can't remove buttons. The categories are expandable and collapsible, to show/hide the buttons in that category.
    Ah OK. So Story entries and encounters etc have their visibility set in each entry? The reason I'm asking is because I had made modules such as "spells" and the button is not listed under campaigns. Is there a way of renaming buttons, or replacing them with my module? When I click on the drop down button my modules I created do not appear and obviously I am checking the settings carefully. I'm run Ars Magica latest build in latest MoreCore, and my Spells module (built with kind permission) is really very useful.

    CJ x

  2. #2982
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by CJR View Post
    Ah OK. So Story entries and encounters etc have their visibility set in each entry? The reason I'm asking is because I had made modules such as "spells" and the button is not listed under campaigns. Is there a way of renaming buttons, or replacing them with my module? When I click on the drop down button my modules I created do not appear and obviously I am checking the settings carefully. I'm run Ars Magica latest build in latest MoreCore, and my Spells module (built with kind permission) is really very useful.

    CJ x
    Hi CJR can you PM me the module or a link to the module and Ill test it.

  3. #2983
    Ok thanks I was curious.

    We are playing a slightly modified version of warhammer 2e.
    We were playing elsewhere but switch over to FGU.

  4. #2984
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by keil View Post
    Ok thanks I was curious.

    We are playing a slightly modified version of warhammer 2e.
    We were playing elsewhere but switch over to FGU.
    Very good.

  5. #2985
    How does one dynamically set the color of text in a label? For instance, if a checkbox is checked, the text would turn green.

    I have multiple, unrelated questions, should I post each in a separate thread?

    Thank you kindly.

  6. #2986
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Im not sure you can. What you could do is set an Icon underneath the label
    You could programatically show hide teh icon (eg a green box) or you could use an IconCycler and programmatically set the state.

  7. #2987
    Quote Originally Posted by damned View Post
    Im not sure you can. What you could do is set an Icon underneath the label
    You could programatically show hide teh icon (eg a green box) or you could use an IconCycler and programmatically set the state.
    So there's no .getColor, or .setColor type function? Could of sworn the Castles and Crusades sheet did that... Maybe I can try to tear that one apart to see what's actually going on.

  8. #2988
    I have a field that requires several values from other fields, to calculate. I'd like to have the calculation on that one field, instead of having to repeat it on every other field, which would make changes so much easier.
    Is there a way to, say put that formula in an onInit function in the calculated field, then in the other fields, in the onValueChange, force the calculating field to re-initialize?
    Or maybe another solution would be to have the calculation in a function, and just call that function in each of the source fields? If so, do you have a tutorial on creating functions?
    Last edited by damned; December 22nd, 2021 at 08:04.

  9. #2989
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by bloodylemming View Post
    So there's no .getColor, or .setColor type function? Could of sworn the Castles and Crusades sheet did that... Maybe I can try to tear that one apart to see what's actually going on.
    You should totally pull apart other rulesets!
    use the Find In Files feature of Notepad++ to search unpacked rulesets.
    Start with what you know - eg if you find somewhere that does this search on the text.
    That will likely give you a string_resource
    Then search on the string_resource name
    etc

  10. #2990
    damned's Avatar
    Join Date
    Mar 2011
    Location
    Australia
    Posts
    24,754
    Blog Entries
    1
    Quote Originally Posted by bloodylemming View Post
    I have a field that requires several values from other fields, to calculate. I'd like to have the calculation on that one field, instead of having to repeat it on every other field, which would make changes so much easier.
    Is there a way to, say put that formula in an onInit function in the calculated field, then in the other fields, in the onValueChange, force the calculating field to re-initialize?
    Or maybe another solution would be to have the calculation in a function, and just call that function in each of the source fields? If so, do you have a tutorial on creating functions?
    https://www.youtube.com/watch?v=mxAfyK4idBc

Page 299 of 331 First ... 199 249 289 297 298 299 300 301 309 ... Last

Thread Information

Users Browsing this Thread

There are currently 3 users browsing this thread. (0 members and 3 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in