DICE PACKS BUNDLE
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  1. #241
    Quote Originally Posted by SilentRuin View Post
    Weight of coins is done in this extension also - but as long as no conflicts in code you can do it however you wish.
    In the character sheet? I missed that. Any visual indication? Or does it just add the weight?

  2. #242
    Quote Originally Posted by Milmoor View Post
    In the character sheet? I missed that. Any visual indication? Or does it just add the weight?
    Only way to see what is in here is to read the .txt file or every post in here But yes - under options->currencies their is a weight field. If you give 0.02 in every one of them that is 5E weights. Then the weight is reflected in all inventories and parcels.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  3. #243
    V1.24 - Bug - When an NPC is important (Death Indicators Extension option to allow NPC to use death saving throws) was not properly respecting the flag in determining map parcel drop on death. Fixed.

    Only relevant if you use Death Indicators Extension and set NPC's to important so they can use death saving throws.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  4. #244
    Hi mate, lovely extension. It seems players can add the chest to their inventory by pressing "Add to party inventory". By doing that all the items get placed in the party sheet even when they haven't unlocked or broke it. Players can easily look inside the chest this way.

  5. #245
    Quote Originally Posted by Stuggesjoerd View Post
    Hi mate, lovely extension. It seems players can add the chest to their inventory by pressing "Add to party inventory". By doing that all the items get placed in the party sheet even when they haven't unlocked or broke it. Players can easily look inside the chest this way.
    Considering that a player cannot even access the "Send to Party Sheet inventory" button - I have to ask how they are doing that?

    I assume you're not running some ancient version of this stuff either. The last version listed on Page 1 is what you should see in your chat when you come up in FGU.

    Also I just now noticed you said "Add to party inventory" - not ever heard of that button can you tell me where it is in FGU 5E with only this extension active?
    Last edited by SilentRuin; March 22nd, 2021 at 19:07.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  6. #246
    Grim press has added new updates into the video on Page 1- here is a timestamp reference to where the new stuff begins...

    https://youtu.be/NmGO2yccSmE?t=630

    And this new video does not exclude you from reading the version description of this feature as it has more information in it than the video does. Just FYI.
    Last edited by SilentRuin; March 22nd, 2021 at 20:14.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  7. #247
    Hello SilentRuin, is there any reason why Drivethru has changed the extension name to add a (For Fantasy Ground Unity) suffix to it since the latest version ?

  8. #248
    Quote Originally Posted by Arghun View Post
    Hello SilentRuin, is there any reason why Drivethru has changed the extension name to add a (For Fantasy Ground Unity) suffix to it since the latest version ?
    Who knows what or why they name things the way they do. My extensions are loaded with the following names and that is how I load them and tell others to name them in their extensions directories - but really the name is irrelevant. You can name it what you want as long as its in that directory and has .ext on the end of it. The following are the names I actually load into DMsG - what they spit back out - who knows.

    GenericActions.ext
    EquippedEffects.ext
    Polymorphism.ext
    MapParcel.ext
    CombatGroups.ext
    AssistantGM.ext (had spelled it wrong so finally corrected that so thanks for making me look!)
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  9. #249
    Every download on Dmsguild has this as far as I know. They already had this for single file downloads, and now also in bulk downloads. It's an author number or something similar. The number does stay the same fortunately, and the name of the file doesn't matter. So I just delete the old file without the number when an extension is updated. Not a clue why they did this though.
    Last edited by Milmoor; March 22nd, 2021 at 21:49.

  10. #250
    I don't mind the author 'ID', I just wanted to know whether this new version was so different it had to have FGU as part of it. I know that the filename doesn't matter when it comes to .ext files (the extension xml drives what you see in FG) but I was wondering why the sudden change :-)

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