Thread: MoreCore Ruleset
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October 3rd, 2020, 12:27 #2581Zealot
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October 11th, 2020, 10:00 #2582
Hi Quorlox, sorry I didn't see your question before... I'm the one who submit the dice roll to damned.
Spaces ^^
I wrote the formula to take the addition into account, but in this form : /earthdawn (p1)+(p2). And you can use reference to other params. And modifier too (I use a +4 modifier to simulate a karma dice).Last edited by trobadork; October 11th, 2020 at 10:07.
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October 15th, 2020, 18:23 #2583Crusader
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I posted elsewhere on my issue: https://www.fantasygrounds.com/forum...l=1#post549254
Is it possible to use new Unity dice mechanics under MoreCore? I wanted to be able to add and multiply on a /die roll. I can do that by chat but I can't embed the roll in the MoreCore character sheet without the roll not working.
What are the plans for expanded Unity dice roll support in MoreCore?
Thanks for MoreCore btw, it is awesome.
Thanks.Last edited by IAmTheSky; October 15th, 2020 at 20:28.
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October 18th, 2020, 09:43 #2584
Ok been a bit AWOL.
Prolly will be for a bit yet but will push an update that supports the new Unity dice rolling capabilities.
At this stage they will be untargeted - I imagine that targeted rolls will require custom rolls etc still as per Classic but hopefully the coding of these dice mechanics will be somewhat simplified...
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October 18th, 2020, 10:35 #2585Crusader
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October 18th, 2020, 12:40 #2586Zealot
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October 19th, 2020, 14:01 #2587
New build uploaded in first post.
Mostly support for Unity Dice Roller using /die
Incorporates updates by FrostbyteJim and Mach77R
Apologies if Ive missed something/someone...
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October 19th, 2020, 20:26 #2588Crusader
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Thanks @damned for the quick response. I just tested now - so far so good!
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October 19th, 2020, 20:28 #2589Zealot
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October 19th, 2020, 22:40 #2590
Lose the spaces I think -
/earthdawn [p1+p2]
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