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August 25th, 2019, 00:07 #1121
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On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
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August 25th, 2019, 02:35 #1122Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
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August 25th, 2019, 03:07 #1123
What do you mean by LoS for tokens? You can define Line of Sight definitions for tiles and each token manages it's own LoS/FoW. Tiles can't have transparent parts, so you could plop down a statue, a barricade, etc. and it would affect the line of sight for tokens on that map.
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August 25th, 2019, 03:59 #1124
I assumed Patou was talking about each token having it's own 'vision' such as normal, darkvision 60', etc and light sources such as torches, etc. But, I may have been wrong
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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August 25th, 2019, 04:14 #1125
Viewing the Friday's video was awesome. I noticed though that the vision on the token used "Dorf I believe" was unlimited. In other-words the castle interior was a lighted environment allowing the token to see as far as they could. What I am referring to is having that same castle not lighted. The token has for example a torch and no dark vision, thus only seeing 30 feet normally and another 30 feet of dim light, and that last 30 feet within the dim light would shade out to black using dynamic shading effects (as seen on Roll20 and Archenforge, FoundryVtt).
What is fun about this is when dealing in really dark environments the DM could keep everything completely black thus kinda of resetting the FoW also for those really dark places. Alot can happen in the dark. Plus, if thoses players are not cautiously mapping out there environment they are screwed. THe FoW reveal is re-concealing itself. hehehe.. yessss. Lot's of fun the deeper you go.
I hope that helped explaining what I meant. Sorry for any confusion.Patou a.k.a: Patmaster
Challenging players since 1987
2E, 3.5E & now 5E
https://twitter.com/PatouLeFou
Discord = @PatouLeFou
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August 25th, 2019, 22:17 #1126
Okay, yes. Vision and lighting distance is something we don't plan to implement prior to release in December. It is something that is on our list to implement in 2020.
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August 26th, 2019, 07:36 #1127
Warrior-Priest
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edit => should be in other group
Last edited by Asmo; August 27th, 2019 at 07:18.
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August 26th, 2019, 07:39 #1128
Edited because someone else edited and requested an edit because I cited his non-edited post such that my post would basically un-edit his edited post. Now my post is edited and makes sense in sense of edits, not Edith, edit
PS: Kelrugem drank coffee and tries to be funny
Last edited by Kelrugem; August 27th, 2019 at 07:34.
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August 26th, 2019, 09:30 #1129
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edit => should be in other group
Last edited by Asmo; August 27th, 2019 at 07:18.
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August 26th, 2019, 22:17 #1130
Archangel
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Asmo I don’t believe you are allowed to discuss alpha features without developer sanction. You should edit your post to remove the discussion unless you have developer sanction. In this case they might grant it.
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