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  1. #921

  2. #922
    Trenloe's Avatar
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    Quote Originally Posted by damned View Post
    And the Notes tab would look like this:

    Can you make the level entry a string field rather? Some systems use a description for the level - e.g. Novice (could use "N), Experienced, etc.
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  3. #923
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    Quote Originally Posted by Trenloe View Post
    Can you make the level entry a string field rather? Some systems use a description for the level - e.g. Novice (could use "N), Experienced, etc.
    There is no reason why that field cant be a string as there is no linkage or automation behind it.
    XP needs to be a Number so that the Party Sheet stuff works.

  4. #924
    Quote Originally Posted by damned View Post
    That may well be possible... Ill have a look at it.
    Can you email me a campaign with your languages setup in it so I can test?



    Image below shows a new minimum width of 550px vs 525px.
    Race/Gender/Age/Height/Weight have all been moved to Notes.
    The Attacks/Spells frame has been increased in height allowing 3 more lines of Attacks and/or 2 more lines of Spells.
    By increasing the width this will cause minimal changes to most themes - possible an anchor adjustment.

    I'm selfish, and i like to see another line of spells, so i can use 10 spell's level and this should be great for my gaming group!!!

  5. #925
    Quote Originally Posted by damned View Post
    There is no reason why that field cant be a string as there is no linkage or automation behind it.
    XP needs to be a Number so that the Party Sheet stuff works.
    Can I assume that 'Required' isn't linked to anything either? So I could change the label to 'Spent' for example? Oh, speaking of, will the labels be set up as string variables?

    The changes look good, and I'm glad to see XP being added.

  6. #926
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    Quote Originally Posted by rstrahan View Post
    Can I assume that 'Required' isn't linked to anything either? So I could change the label to 'Spent' for example? Oh, speaking of, will the labels be set up as string variables?

    The changes look good, and I'm glad to see XP being added.
    Required does link with the Party Sheet data.
    Other than staying up to date across both display locations it has no other automation - eg there is no auto levelling or anything like that once XP reaches/exceeds Required.
    The best way to change it for this specific type of label is via a strings entry in your extension.

    <string name="char_label_expneeded">Required</string>

  7. #927
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    Quote Originally Posted by graziano.girelli View Post
    I'm selfish, and i like to see another line of spells, so i can use 10 spell's level and this should be great for my gaming group!!!
    There wont be another line of spells on the Attack side of the frame but there will be 8 levels on the Spells Flip frame...


  8. #928
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    Just a comment on the XP fields, a bunch of the old TSR games from the 80's use XP, but don't have levels, therefore they wouldn't have a "Required" field. But they do have "Earned", "Spent", "Remaining"

    Don't think to worry about it honestly. But if you did, then maybe make the name of the field configurable in GM options?

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  9. #929
    Sounds very good inded!

  10. #930
    Quote Originally Posted by LordEntrails View Post
    Just a comment on the XP fields, a bunch of the old TSR games from the 80's use XP, but don't have levels, therefore they wouldn't have a "Required" field. But they do have "Earned", "Spent", "Remaining"

    Don't think to worry about it honestly. But if you did, then maybe make the name of the field configurable in GM options?
    If it's an editable label that uses a string variable as the default, it should work fine. For those that have the inclination, it can be changed in XML. Otherwise, just edit the label directly, as you can do with the Combat fields.

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