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View Poll Results: How should Autosounds Trigger?

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49. You may not vote on this poll
  • Keep as is (OOB Messages)

    3 6.12%
  • Off Chat Window Strings (more manual work for GM)

    4 8.16%
  • Have Both Options Avalaible

    38 77.55%
  • Don't care

    4 8.16%
Multiple Choice Poll.
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  1. #301
    Thanks Trenloe. Will do.

  2. #302
    Quote Originally Posted by hotline View Post
    Thanks dulux-oz for your reply. I have tried looking there and i see no option for 3rd party. Attachment 16074
    That's the Game Board Player - from what I remember Ben (the author of Syrinscape) said the 3PI wasn't in the current version of the Board Game Player, only in the SciFi and Fantasy Player.

    You may need to drop him a line on the Syrinscape Forums and find out when that functionality will be included.

    Cheers

    Damn - Ninja'd by Tenloe AGAIN! I really need to finish reading the all the posts before replying
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


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    LinkedIn Profile: www.linkedin.com/in/mjblack

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  3. #303
    Quote Originally Posted by dulux-oz View Post
    That's the Game Board Player - from what I remember Ben (the author of Syrinscape) said the 3PI wasn't in the current version of the Board Game Player, only in the SciFi and Fantasy Player.

    You may need to drop him a line on the Syrinscape Forums and find out when that functionality will be included.

    Cheers

    Damn - Ninja'd by Tenloe AGAIN! I really need to finish reading the all the posts before replying
    Thanks Guys. I updated Syrinscape Fantasy and i noticed that the sound effects i bought and wanted to use on Board Game is now also on Fantasy. Looks like my particular issue is resolved.

    Thanks Dulux-Oz for this fantastic Extension. Already attached some spell effects in ChatSound. Few wont work but i believe it is due to the special characters "[" issue that you are aware of. Cant wait to surprise my players next session with the Fireball sound effect.

    Huzzaaaah Dulux-Oz! Huzzaaaah!

  4. #304
    Hi all,

    So i installed everything, and went through every step in the sound video as well as went through the forms and Manuel. I am running windows 10 pro and cant get the sound to trigger with in fantasy grounds. I ve even gone to no extensions except for sound ext of course, just to trouble shoot it. still couldn't get sounds to work. I know I set up the strings right in fantasy grounds and made sure their was no extra spaces ect..I am running FG 3.2

    so I was thinking that maybe because I use A different Data Directory path that could affect it ?


    this will be/is a great addition so thanks Dulux-Oz for this !!

    Thanks
    Shawn

  5. #305
    Quote Originally Posted by shawnkawa View Post
    Hi all,

    So i installed everything, and went through every step in the sound video as well as went through the forms and Manuel. I am running windows 10 pro and cant get the sound to trigger with in fantasy grounds. I ve even gone to no extensions except for sound ext of course, just to trouble shoot it. still couldn't get sounds to work. I know I set up the strings right in fantasy grounds and made sure their was no extra spaces ect..I am running FG 3.2

    so I was thinking that maybe because I use A different Data Directory path that could affect it ?


    this will be/is a great addition so thanks Dulux-Oz for this !!

    Thanks
    Shawn
    Can you get the sound to work at all? I know this sounds silly, but when I first set everything up I forgot to change my options to sound "on" in my fantasy grounds options. Once I did that, everything was fine. I'm sure you've done this, but just in case I thought I would point that out.
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  6. #306
    Quote Originally Posted by shawnkawa View Post
    so I was thinking that maybe because I use A different Data Directory path that could affect it ?
    Nope, that'll have no effect on things at all. As Gwydion said, have you turned on Sounds in the FG Options?

    If you're still having trouble let us know and we'll get things sorted for you

    Cheers
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  7. #307
    Hey Dulux-Oz. I'm testing my new miniboards. Working fine for me as dm. I opened a second FG instance connected as local host. When I trigger my chatsounds from local host they play fine. Awesome! I noticed that when I try to share the soundboard with the local host player, it seems to work as the board shows up on local host and I can play sounds. However, I keep getting the following script error:

    Script Error: [string "wlList"]1: attempt to index field 'bGMVisible' [a nil value]

    If I have 7 sounds in the minisoundboard I dragged over I get 7 of these error each time I open the miniboard. If I close the clipboard with the errors and play the sounds, it works fine. I can start seeing if it is an extension thing as I do have extensions loaded but I think they are ones everyone has said work with 3.2.

    Just curious if the error makes sense to you. Can't wait to try this in my next game in 24 hrs!
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  8. #308
    No, that's coming from the DOEs; I'll have to get it sorted. Thanks for pointing it out. Which ruleset, BTW? And it shouldn't effect your game (apart from the annoying error messages).
    Dulux-Oz

    √(-1) 2^3 Σ Π
    ...And it was Delicious!


    Alpha-Geek
    ICT Professional
    GMing Since 1982
    NSW, Australia, UTC +10
    LinkedIn Profile: www.linkedin.com/in/mjblack

    Watch our games on Twitch: www.twitch.tv/dulux_oz

    Support Me on Patreon: www.patreon.com/duluxoz

    Past Games, etc, on my YouTube Channel: www.youtube.com/c/duluxoz

  9. #309
    Quote Originally Posted by dulux-oz View Post
    No, that's coming from the DOEs; I'll have to get it sorted. Thanks for pointing it out. Which ruleset, BTW? And it shouldn't effect your game (apart from the annoying error messages).
    Cool. I'm using 5E.

    I'm noticing some things that are educational as I run this. When you've said that the chat triggers have to pass over the internet I understood it intellectually but didn't get the implication (if that makes sense). As an example, when I tried to set up a chatsound for CRITICAL HIT, given I share the dice rolls, but not the results with players, CRITICAL HIT only shows up in my chat and not the players so the sound doesn't trigger. If I changed this to show results to clients, the chatsound will trigger.

    This makes complete sense to me, just pointing out things I'm learning as I test this!
    Live stream: https://www.twitch.tv/gwydione
    Youtube replays of fg sessions and tutorials: https://www.youtube.com/channel/UCQr...bIpAauZB41z8gA

    Free stuff:
    D&D5e FAQ module for fg: http://www.dmsguild.com/product/196704/FAQs
    FG 5e Module Conversions: https://tinyurl.com/y6awo2la
    Map Maker Conversion: https://tinyurl.com/y3awlo4b
    Roll Player Conversion: https://tinyurl.com/y399kffz
    Rangers of Shadow Deep Conversion: https://tinyurl.com/rnyrgwg

  10. #310
    LordEntrails's Avatar
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    Quote Originally Posted by shawnkawa View Post
    .... I ve even gone to no extensions except for sound ext of course,...
    You did leave the DOE Base Extension enabled? I think that one's required for this one...

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

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