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March 8th, 2024, 18:53 #1
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 600
Exporting Module Silently Crashes FGU
About every third to fourth time I export a module, FGU suddenly closes.
Nothing is written to the FGU log files.
Nothing is written to windows even viewer.
This happens with no extensions loaded.
The .mod file is being written to. I watch the size increasing.
It happens some time while it's writing image files to the images and tokens folders in the zip file. So far client.xml and definition.xml are fully and properly created and written to the zip file.
Sorry, I can't provide any more clues.
I can zip my campaign if it helps.
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March 8th, 2024, 19:25 #2
Posting your campaign should help, yes.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 8th, 2024, 20:14 #3
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 600
Here's the campaign minus images and tokens to save on size.Setting - Quar Dai Player.zip
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March 8th, 2024, 20:55 #4
Ah, I see it's Savage Worlds. There have been some issues with SW and the new update, so it may be related to that. Additionally I can export multiple times without issue; so it may be related to one or more images or tokens that you are using.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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March 21st, 2024, 03:10 #5Dominic Morta
Ruleset Developer
Smiteworks
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March 21st, 2024, 15:13 #6
- Join Date
- Sep 2020
- Location
- Ballston Lake, NY
- Posts
- 600
I'll experiment with the file sizes. I'm going to convert jpg and png to webp, so this will be an opportunity to zero in on the cause.
Thanks for looking at this.
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