Thread: /option chat command
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December 30th, 2021, 19:24 #1
/option chat command
The /option chat command isnt well documented. The /option chat command allows you to set the value of one of the current options without having to open the options window. This command is largely deprecated as it is now possible to drag/drop the options to a shortcut. But, in response to a question from the FG discord, I thought I'd document here. I have only documented whats in CoreRPG and 5E.
Below I list all of the options from CoreRPG ruleset, which are typically inherited by other rulesets. Note that while some options are defined for CoreRPG, they are not implemented. They are often implemented in inherited rulesets though. The options are listed in the form of:
Option Name Possible Values Description
Usage: /option <optionName> <optionValue>
example:
/option MANUALROLL on This will turn on manual rolls
/option CWHR on This will turn on the Ring on Whisper option
Client
MANUALROLL on|off Dice: Manual entry CMAT on|off Turn: Auto-center map CWHR on|off Chat: Ring on whisper
Game (GM)
CTAV on|off Chat: Set GM voice to active CT SHPW on|off Chat: Show all whispers to GM REVL on|off Chat: Show GM rolls PSIN on|off Party: Show inventory to clients TBOX on|off Table: Dice tower
Combat (GM)
NNPC off|append|random Add: NPC numbering RING on|off Player: Ring bell on turn CTSI on|off|friend Player: Show turn order RSHE on|off Turn: Show effects CTSH on|off Turn: Skip hidden actor RNDS on|off Turn: Stop at round start WNDC off|simple|detailed View: Wound Categories BARC tiered|"" View: Bar Colors SHPC detailed|status|off View: Health - Ally SHNPC detailed|status|off View: Health - Non-ally
Token (GM)
TASG off|80|100 Auto-scale to grid TFAC on|off Facing indicator TPTY on|off Party vision and movement TNAM tooltip|on|hover|off Show name TGME on|hover|mark|markhover|off GM: Show effects TGMH off|bar|barhover|dot|dothover GM: Show health TNPCE on|hover|mark|markhover|off Player: Show Enemy effects TNPCH off|bar|barhover|dot|dothover Player: Show Enemy health TPCE on|hover|mark|markhover|off Player: Show Ally effects TPCH off|bar|barhover|dot|dothover Player: Show Ally health TESZ standard|small|large Effect Icon Size Last edited by mattekure; December 30th, 2021 at 19:44.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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December 30th, 2021, 19:25 #2
Options added for 5E
Client
RMMT multi|on|off Target: Remove on miss
Game (GM)
SHRR on|off|pc Chat: Show results to client PSMN on|off Party: Show characters to clients
Combat (GM)
INIT on|off|group Add: Auto NPC initiative NPCD off|fixed NPC: Rolls (Variable or Fixed)
House Rules (GM)
HRST on|off CT: Auto death rolls HRIR on|off CT: Roll init each round HRNH off|max|random CT: NPC hit points HRMD on|off Damage: Massive system shock HRFC off|both|fumble|criticalhit Attack: Fumble/crit tables HRAS 3|4|5|prof|2 PC: Attunement slots HREN ""|variant PC: Encumbrance HRHV ""|fast|slow PC: Healing variants HRIS ""|2|3 PC: Inspiration slots HRDD ""|variant|raw Map: Diagonal distance Last edited by mattekure; December 30th, 2021 at 20:26.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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December 30th, 2021, 19:25 #3
Passed along to Derek to look over.
Dominic Morta
Ruleset Developer
Smiteworks
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December 30th, 2021, 20:05 #4
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,607
It's not meant to be extensively documented; but as a mechanism to allow the little buttons on the Options window to be dragged onto hot key bar. Since it varies over rulesets and can change over time, I don't have any plans to document all the options. If you need to see how an option can be triggered, just drag the button onto your hot key bar.
Regards,
JPG
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