Starfinder Playlist
  1. #1

    /option chat command

    The /option chat command isnt well documented. The /option chat command allows you to set the value of one of the current options without having to open the options window. This command is largely deprecated as it is now possible to drag/drop the options to a shortcut. But, in response to a question from the FG discord, I thought I'd document here. I have only documented whats in CoreRPG and 5E.

    Below I list all of the options from CoreRPG ruleset, which are typically inherited by other rulesets. Note that while some options are defined for CoreRPG, they are not implemented. They are often implemented in inherited rulesets though. The options are listed in the form of:
    Option Name Possible Values Description

    Usage: /option <optionName> <optionValue>
    example:
    /option MANUALROLL on This will turn on manual rolls
    /option CWHR on This will turn on the Ring on Whisper option

    Client
    MANUALROLL on|off Dice: Manual entry
    CMAT on|off Turn: Auto-center map
    CWHR on|off Chat: Ring on whisper

    Game (GM)
    CTAV on|off Chat: Set GM voice to active CT
    SHPW on|off Chat: Show all whispers to GM
    REVL on|off Chat: Show GM rolls
    PSIN on|off Party: Show inventory to clients
    TBOX on|off Table: Dice tower

    Combat (GM)
    NNPC off|append|random Add: NPC numbering
    RING on|off Player: Ring bell on turn
    CTSI on|off|friend Player: Show turn order
    RSHE on|off Turn: Show effects
    CTSH on|off Turn: Skip hidden actor
    RNDS on|off Turn: Stop at round start
    WNDC off|simple|detailed View: Wound Categories
    BARC tiered|"" View: Bar Colors
    SHPC detailed|status|off View: Health - Ally
    SHNPC detailed|status|off View: Health - Non-ally

    Token (GM)
    TASG off|80|100 Auto-scale to grid
    TFAC on|off Facing indicator
    TPTY on|off Party vision and movement
    TNAM tooltip|on|hover|off Show name
    TGME on|hover|mark|markhover|off GM: Show effects
    TGMH off|bar|barhover|dot|dothover GM: Show health
    TNPCE on|hover|mark|markhover|off Player: Show Enemy effects
    TNPCH off|bar|barhover|dot|dothover Player: Show Enemy health
    TPCE on|hover|mark|markhover|off Player: Show Ally effects
    TPCH off|bar|barhover|dot|dothover Player: Show Ally health
    TESZ standard|small|large Effect Icon Size
    Last edited by mattekure; December 30th, 2021 at 19:44.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  2. #2
    Options added for 5E
    Client
    RMMT multi|on|off Target: Remove on miss

    Game (GM)
    SHRR on|off|pc Chat: Show results to client
    PSMN on|off Party: Show characters to clients

    Combat (GM)
    INIT on|off|group Add: Auto NPC initiative
    NPCD off|fixed NPC: Rolls (Variable or Fixed)


    House Rules (GM)
    HRST on|off CT: Auto death rolls
    HRIR on|off CT: Roll init each round
    HRNH off|max|random CT: NPC hit points
    HRMD on|off Damage: Massive system shock
    HRFC off|both|fumble|criticalhit Attack: Fumble/crit tables
    HRAS 3|4|5|prof|2 PC: Attunement slots
    HREN ""|variant PC: Encumbrance
    HRHV ""|fast|slow PC: Healing variants
    HRIS ""|2|3 PC: Inspiration slots
    HRDD ""|variant|raw Map: Diagonal distance
    Last edited by mattekure; December 30th, 2021 at 20:26.
    For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e

  3. #3
    Passed along to Derek to look over.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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  4. #4
    It's not meant to be extensively documented; but as a mechanism to allow the little buttons on the Options window to be dragged onto hot key bar. Since it varies over rulesets and can change over time, I don't have any plans to document all the options. If you need to see how an option can be triggered, just drag the button onto your hot key bar.

    Regards,
    JPG

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