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April 1st, 2021, 00:13 #41
Supreme Deity
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@Ludd_G,
Candles are 5/10 according to 5E rules. I just added the presets for other game systems, so this should be in there now. (i.e. 3.5E is 0/5)
Regards,
JPG
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April 1st, 2021, 00:15 #42
Yes, 100% falloff on dim is the ticket. Gets rid of what looked like an additive effect.
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April 1st, 2021, 00:16 #43
Supreme Deity
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@kevininrussia,
Yes, the light overlaps are an issue currently. I'm not as fluent in @cpinder's code; but I'll be looking at it or he'll fix when he's back next week.
JPG
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April 1st, 2021, 00:22 #44
I noticed that with Enable Lighting active, Enable Line-of-sight active and Enable/Disable Player Vision Preview inactive I no longer see lights on the map as GM. When I Disable Line-of-sight then I see all the lights. Is that how its suppose to work? I forget how it worked before.
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April 1st, 2021, 00:27 #45
Supreme Deity
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We were asked by @ddavison to make the display more visible for GMs during standard GM play to make placing encounters, viewing rooms, etc. easier. So, the overall display in various modes were generally brightened, while making the Player Preview more for the GM to be able to view what players are seeing.
Also, related to your light overlap observations. I think this was probably around for a while, but the bad dim falloff calculation probably obscured it. As I mentioned before, we plan to review this before release.
Regards,
JPGLast edited by Moon Wizard; April 1st, 2021 at 01:02.
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April 1st, 2021, 04:19 #46Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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April 1st, 2021, 05:49 #47
Supreme Deity
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The effects and APIs always use the default fall-off values for token lighting. No plans to change that. We may adjust the defaults some, depending on our discussion. It is unlikely that we would go as high as you are preferring, because of the whole aesthetics vs. mechanics discussion.
Regards,
JPG
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April 1st, 2021, 07:08 #48
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April 1st, 2021, 11:12 #49
Patriarch
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Hi Moon,
yes, I agree, that's what I should be seeing in my testing 5e campaign, but candles are showing 0/5 not 5/10. I've just started a new clean 5e campaign in case something has got messed up with the ongoing test one, but again for me candles are still showing 0/5 not 5/10.
Is anyone else seeing this in 5e?
Cheers,
Simon
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April 1st, 2021, 14:01 #50
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