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October 25th, 2022, 22:50 #391
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Whoops - double posted
Last edited by NickGaidin; October 25th, 2022 at 22:50. Reason: Double post
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October 25th, 2022, 23:17 #392
Is it the message above yours for V1.42? Do you have V1.42? If you do then you have some copied PC/NPC from another campaign or DB.xml that has a local reference index not belonging to the active campaign. These are only unique to a campaign and if given to another campaign it will be whatever that campaign has defined for that index - which can be nothing (as you are seeing in message) or something completely different. As the message says - you have to clear the polymorph list (which is a shared list between all the spells - limited for each one by what they support).
Otherwise, sounds a lot like your not using V1.42. If you have Forge it will update automatically when you hit update - if DMsG then you have to regularly check for updates there (can tell when this thread is updated). Or you've done something crazy like unzipping something in your FGU extensions directory or have some old differently named .ext file which is being picked up in your extensions directory (DMsG seems to like randomly renaming files sometimes).Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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October 26th, 2022, 00:32 #393
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November 5th, 2022, 13:02 #394
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November 8th, 2022, 03:57 #395
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I just added the extension to FGU and love it. I wondered if anyone has been able to figure out how to use this for a PC who has Lycanthropy. I'm pretty new to manipulating extensions, so apologies in advance if this is a question that I should be able to answer on my own.
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November 8th, 2022, 04:59 #396Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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November 8th, 2022, 05:02 #397
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Thank you!! I'll take a look at the .txt file for instructions. Appreciate the quick reply and sorry for the basic question.
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November 8th, 2022, 07:33 #398
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Easiest way is to use shape change spell this allows you yo change into anything. Just remember the CR versus level restriction. So uo may have to copy a werewolf and lower its CR.
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November 8th, 2022, 20:03 #399
Absolutely not true. The Shapechanger option is what is used for things that when they die stay dead and have no rules (like lycanthropy) . Again the .txt file has lots of details so do discussions in this thread.
Shapechanger - this is an NPC trait/ PC feature which I've left completely up to the DM on what NPC's it can turn into. There are no changes to the resulting sheet - this is simply going to turn them into the pure NPC. If you want special conditions for this (like a vampire turning into mist) you make your own custom NPC. Or in some cases the shape changed attack/damage features are already on the NPC sheet and you can do nothing at all and don't even trigger polyrmorphism. This will pass in the HP data to the NPC and is really only valid to use if you copy the NPC into different versions where you add different tokens and keep all the stats etc. the same (optionally editing out attacks to the relevant ones for that token shape). Also if you die in changed shape you revert and are still dead.Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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November 9th, 2022, 07:16 #400
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Fair point
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