I have noticed (and even fixed in DB edit) that I have had a charsheet entry in combat tracker go "unidentified" because something came by and did this...

DB.setValue(nodeEntry, "link", "windowreference", "npc", "");

I see only one place in the CoreRPG/5E ruleset where this is done and its when addNPC() is done. But for the life of me I can't figure out how a charsheet CT linked entry could get this run on it - or if it did - how it could only suffer link being corrupted.

Anyone else see this in unity ever? Not sure how to duplicate it. Last time I noticed it I somehow (and this is supposed to be impossible) had two hosts up at the same time. I don't know how it happened or even how that could have possibly been done.