Thread: Problems / Bugs with BRP?
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April 16th, 2023, 18:03 #141Dominic Morta
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April 16th, 2023, 18:42 #142
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From the chat log:
Basic Roleplaying: the Chaosium Roleplaying System (2023-02-21) Copyright 2023 Smiteworks USA, LLC
Core RPG ruleset (2023-03-07) for Fantasy Grounds Copyright 2023 Smiteworks USA, LLC
Steps to re-create. Roll a series of hit-location rolls, you probably need to roll twenty or so.
See the image provided, for examples:
hit_location_rolls_20230416.jpg
The first roll a 16 is not aright arm roll on the melee hit location table, its a left arm roll. And the last roll is not a chest hitlocation roll. On the melee table only a 12 hits the chest. These results are from the missile hit location table, even though I didn't press shift when I made the rolls.
Added:
Just to make sure that this is not a problem with my FG installation, I installed FG on a secondary PC and created a new BRP campaign. The problem remains.Last edited by peterb; April 16th, 2023 at 19:26.
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April 16th, 2023, 18:51 #143
Are these all performed using the hit location button on the main tab? The armor tab button or double clicking on the hit location column strings?
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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April 16th, 2023, 21:42 #144
With the next update I will have an option to show the SR column on the combat tracker and allow it to be sorted by the SR number in those. The number calculated will be the base calculation of DEX + SIZ modifiers. As adding in the weapon modifier will require a lengthy development cycle, it won't be collected and calculated. The GM would need to adjust it by hand to add that in, but this will at least set the base DEX/SIZ calculation as a quicker start point. It should be off by default to keep with the standard process that is currently in place. I think this being made available for those that wish to use it will be fine and help enhance those games. It's not a full feature expansion, but just plugging in those parts that are there and providing more help to those that use the option.
As per your hit location report, I was able to see a disconnect and have found a solution for that as well. I will also add in a new chat output that will indicate if the missile table is being used instead of the melee one. I believe prior to my fix the work around would be to double click on the text of the table on the armor tab you would like to roll on till this is available with the next weekly update.Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
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April 16th, 2023, 23:46 #145
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April 16th, 2023, 23:51 #146
- Join Date
- Mar 2009
- Location
- Lidingö, Sweden, Europe
- Posts
- 374
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April 17th, 2023, 18:39 #147
I mostly use the automatic hit location when you use targeting.
And I hope that it's using the right table because it don't show in the chat window.
Damage.JPG"Baseball isn't just a game, it's a metaphor for life. We dress alike, we follow the rules, we run in circles, there are winners and losers, and suddenly it,s over." Bizarro
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April 28th, 2023, 09:52 #148
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On the automatic calculation of total weight
Originally Posted by sirkerryCode:<encumbrance type='string'>0.5</encumbrance>
Code:<weight type='number'>0.5</weight>
If you know your way around XML-files and how to package module files in FG then you can do the change yourself. I suspect Smitheworks need permission from Chaosium before they can do a change to the XML-files and ship updated ones. But, as I said, the solution is not complicated nor time consuming to implement.Last edited by peterb; April 28th, 2023 at 09:55.
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May 9th, 2023, 14:57 #149
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Module BRP Game System X does not show table of armors or table of shields
When clicking on the link to the table of armors, located in the list of frequently used tables, I get an error message in the console: "[5/9/2023 3:36:03 PM] [ERROR] Script execution error: [string "W:reference_armor"]:21: attempt to index global 'content' (a nil value)". I get the same error when clicking on the link to the table of shields. As the error message suggests, the variable "content" doesn't exists. I don't know how long this error has been in the code, it was a while since I clicked on these links. Any suggestions on how to fix this?
I have used a vanilla campaign with no extensions, standard theme.
[5/9/2023 3:35:43 PM] RULESET: Basic Roleplaying: the Chaosium Roleplaying System (2023-04-17) Copyright 2023 Smiteworks USA, LLC
[5/9/2023 3:35:43 PM] RULESET: Core RPG ruleset (2023-04-25) for Fantasy Grounds Copyright 2023 Smiteworks USA, LLC
See attached image:
Error_showing_list_of_armors.jpg
The relevant code is in ref/ref_basicclasses.xml, in the windowclass "reference_armor"
Code:local catlist = {}; local catcount = 0; local entcount = 0; function onInit() local src = DB.getValue(getDatabaseNode(), "source", ""); local source = nil; local w,h; if super and super.onInit then super.onInit(); end if src and src~="" then source = DB.findNode(src); for _,node in ipairs(DB.getChildList(source)) do if DB.getValue(node, "equipmenttype", "") == "Armor" then local catname = DB.getValue(node, "catname"); local win = catlist[catname]; if not win then catcount = catcount + 1; win = content.createWindow(); catlist[catname] = win; win.name.setValue(catname); end win.content.createWindow(node); entcount = entcount + 1; end end content.applySort(); w = getSize(); h = catcount*29 + entcount*15 + 61; setSize(w,h); end end
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May 9th, 2023, 16:28 #150
MOD: Moved to Bug report thread. I will have a look over what you've found. Might not be ready for today's update push.
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
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