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January 6th, 2024, 13:25 #521
I've updated the front page to better reflect the changes in leadership and have a more neutral tone. @Justin you might want to update the forge entry accordingly.
Regarding the visuals issues from downsizing, I'm unsure if this will ever be noticed by anyone but me, so don't break a leg over it.
I support ORC(L) and #opendnd!
Check out my Extensions and Materials for FGU!
Dark Theme: Sir Motte's Magnificent Darkness - Hearth Edition.
Custom GM Icon: Sir Motte's GM Icon Replacer.
Midjourney Art: AI generated images for my campaign.
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January 6th, 2024, 15:00 #522
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February 2nd, 2024, 03:18 #523
Is there a way to change the color of the text for spells? My players aren't a fan of the red text. We all have old eyes and wear glasses.
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February 2nd, 2024, 18:00 #524
Can't read text in map editor for paint/line size entry fields.
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February 2nd, 2024, 19:33 #525
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February 3rd, 2024, 02:50 #526
Simple trial and error allows you to find it - I saw it was yellow and that you used FFF0CA for that - searching your .ext for all references to that showed a handful of files - replacing all in each file trial and error showed me which was the guilty file and then replacing several at a time in that file let me find the culprit. Naturally (yeah I'm pretty jaded with FGU so take my side commentary with a grain of salt) FGU put the wrong foreground color in those fields I referenced. They used the panel foreground color instead of the field foreground color. They got away with this as both background colors showed black text up. But in your world the panel background color and the field background color are dark and light respectively. I'd suggest telling them to fix it but that will likely result in them putting it in some "someday, when we have time" list which may never get done. So for now I'd suggest choosing a color that works in both light and dark backgrounds. Grey looked nauseous to me on the panel even though it worked - so I suggest bronze.
corerpg_compilation.xml
Code:<template name="imagedata_record_step"> <imagedatacontrol> <invisible /> <color>cd7f32</color> <!-- Replaceable Color: Primary Foreground --> <backcolor>232323</backcolor> <!-- Replaceable Color: Primary Background --> </imagedatacontrol> </template>
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February 3rd, 2024, 02:56 #527
NICE!! That was making me angry and I tried a few times to fix it but always ended up frustrated and with no fix. I figured there was a bug in FGU because fields right next to each other had a different font color. Anyway, I appreciate that find and the community loves you for it, I'm sure. I'll get your change in this weekend. Thanks!
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February 3rd, 2024, 02:59 #528Free(Forums/Forge) Extension(FGU 5E):
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February 5th, 2024, 17:12 #529
I see you went with the light grey - ah well - good enough
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February 5th, 2024, 17:15 #530
lol... yeah, I went with the nauseating grey... I got less sick looking at that than the bronze. We'll see what the peanut gallery says over time. I noticed changing that foreground color also changes the image menu bar above the foreground color frame too. Would just be nice if they fixed that display bug in the fields to always be black font on white field... then we could put it back to the yellow/cream color and life would be good. Maybe someday!
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